void OnUpdateWaitInput(AdvSelectionManager selection)
 {
     time += Time.deltaTime;
     if (time >= limitTime)
     {
         selection.Select(timeLimitIndex);
     }
 }
 private void OnUpdateWaitInput(AdvSelectionManager selection)
 {
     this.time += Time.get_deltaTime();
     if ((this.time >= this.limitTime) && this.Engine.SelectionManager.IsWaitInput)
     {
         if (this.timeLimitIndex < 0)
         {
             if (this.Selection != null)
             {
                 selection.Select(this.Selection.Data);
             }
         }
         else
         {
             selection.Select(this.timeLimitIndex);
         }
     }
 }
Esempio n. 3
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 void OnUpdateWaitInput(AdvSelectionManager selection)
 {
     time += Time.deltaTime;
     if (time >= limitTime)
     {
         if (Engine.SelectionManager.IsWaitInput)
         {
             if (timeLimitIndex < 0)
             {
                 if (Selection != null)
                 {
                     selection.Select(Selection.Data);
                 }
             }
             else
             {
                 selection.Select(timeLimitIndex);
             }
         }
     }
 }