public GravityOverrideCylinder(GravityOverrideDisc disc1, GravityOverrideDisc disc2, bool trunk) { Disc1 = disc1; Disc2 = disc2; Trunk = trunk; _canApplyGravity = false; SetupGravity(); }
public GravityOverrideConeSphereBase(bool top, GravityOverrideDisc baseDisc, bool trunk) { Top = top; Base = baseDisc; Trunk = trunk; _canApplyGravity = false; SetupGravity(); }