public override string ToString() { return(UnityString.Format("(normal:({0:F1}, {1:F1}, {2:F1}), distance:{3:F1})", m_Normal.x, m_Normal.y, m_Normal.z, m_Distance)); }
public override string ToString() { object[] args = new object[] { this.x, this.y, this.z }; return(UnityString.Format("({0:F1}, {1:F1}, {2:F1})", args)); }
public override string ToString() { object[] args = new object[] { this.left, this.right, this.top, this.bottom }; return(UnityString.Format("RectOffset (l:{0} r:{1} t:{2} b:{3})", args)); }
public string ToString(string format) { return(UnityString.Format("Center: {0}, Extents: {1}", m_Center.ToString(format), m_Extents.ToString(format))); }
public override string ToString() { object[] args = new object[] { this.m_Center, this.m_Extents }; return(UnityString.Format("Center: {0}, Extents: {1}", args)); }
/// <summary> /// <para>Returns a nicely formatted string of this color.</para> /// </summary> /// <param name="format"></param> public string ToString(string format) { object[] args = new object[] { this.r.ToString(format), this.g.ToString(format), this.b.ToString(format), this.a.ToString(format) }; return(UnityString.Format("RGBA({0}, {1}, {2}, {3})", args)); }
/// <summary> /// <para>Returns a nicely formatted string for this vector.</para> /// </summary> /// <param name="format"></param> public string ToString(string format) { return(UnityString.Format("({0}, {1}, {2})", (object)this.x.ToString(format), (object)this.y.ToString(format), (object)this.z.ToString(format))); }
public static Event KeyboardEvent(string key) { Event @event = new Event(0); @event.type = EventType.KeyDown; Event result; if (string.IsNullOrEmpty(key)) { result = @event; } else { int num = 0; bool flag; do { flag = true; if (num >= key.Length) { break; } char c = key[num]; switch (c) { case '#': @event.modifiers |= EventModifiers.Shift; num++; goto IL_D0; case '$': IL_5F: if (c != '^') { flag = false; goto IL_D0; } @event.modifiers |= EventModifiers.Control; num++; goto IL_D0; case '%': @event.modifiers |= EventModifiers.Command; num++; goto IL_D0; case '&': @event.modifiers |= EventModifiers.Alt; num++; goto IL_D0; } goto IL_5F; IL_D0 :; }while (flag); string text = key.Substring(num, key.Length - num).ToLower(); switch (text) { case "[0]": @event.character = '0'; @event.keyCode = KeyCode.Keypad0; goto IL_A83; case "[1]": @event.character = '1'; @event.keyCode = KeyCode.Keypad1; goto IL_A83; case "[2]": @event.character = '2'; @event.keyCode = KeyCode.Keypad2; goto IL_A83; case "[3]": @event.character = '3'; @event.keyCode = KeyCode.Keypad3; goto IL_A83; case "[4]": @event.character = '4'; @event.keyCode = KeyCode.Keypad4; goto IL_A83; case "[5]": @event.character = '5'; @event.keyCode = KeyCode.Keypad5; goto IL_A83; case "[6]": @event.character = '6'; @event.keyCode = KeyCode.Keypad6; goto IL_A83; case "[7]": @event.character = '7'; @event.keyCode = KeyCode.Keypad7; goto IL_A83; case "[8]": @event.character = '8'; @event.keyCode = KeyCode.Keypad8; goto IL_A83; case "[9]": @event.character = '9'; @event.keyCode = KeyCode.Keypad9; goto IL_A83; case "[.]": @event.character = '.'; @event.keyCode = KeyCode.KeypadPeriod; goto IL_A83; case "[/]": @event.character = '/'; @event.keyCode = KeyCode.KeypadDivide; goto IL_A83; case "[-]": @event.character = '-'; @event.keyCode = KeyCode.KeypadMinus; goto IL_A83; case "[+]": @event.character = '+'; @event.keyCode = KeyCode.KeypadPlus; goto IL_A83; case "[=]": @event.character = '='; @event.keyCode = KeyCode.KeypadEquals; goto IL_A83; case "[equals]": @event.character = '='; @event.keyCode = KeyCode.KeypadEquals; goto IL_A83; case "[enter]": @event.character = '\n'; @event.keyCode = KeyCode.KeypadEnter; goto IL_A83; case "up": @event.keyCode = KeyCode.UpArrow; @event.modifiers |= EventModifiers.FunctionKey; goto IL_A83; case "down": @event.keyCode = KeyCode.DownArrow; @event.modifiers |= EventModifiers.FunctionKey; goto IL_A83; case "left": @event.keyCode = KeyCode.LeftArrow; @event.modifiers |= EventModifiers.FunctionKey; goto IL_A83; case "right": @event.keyCode = KeyCode.RightArrow; @event.modifiers |= EventModifiers.FunctionKey; goto IL_A83; case "insert": @event.keyCode = KeyCode.Insert; @event.modifiers |= EventModifiers.FunctionKey; goto IL_A83; case "home": @event.keyCode = KeyCode.Home; @event.modifiers |= EventModifiers.FunctionKey; goto IL_A83; case "end": @event.keyCode = KeyCode.End; @event.modifiers |= EventModifiers.FunctionKey; goto IL_A83; case "pgup": @event.keyCode = KeyCode.PageDown; @event.modifiers |= EventModifiers.FunctionKey; goto IL_A83; case "page up": @event.keyCode = KeyCode.PageUp; @event.modifiers |= EventModifiers.FunctionKey; goto IL_A83; case "pgdown": @event.keyCode = KeyCode.PageUp; @event.modifiers |= EventModifiers.FunctionKey; goto IL_A83; case "page down": @event.keyCode = KeyCode.PageDown; @event.modifiers |= EventModifiers.FunctionKey; goto IL_A83; case "backspace": @event.keyCode = KeyCode.Backspace; @event.modifiers |= EventModifiers.FunctionKey; goto IL_A83; case "delete": @event.keyCode = KeyCode.Delete; @event.modifiers |= EventModifiers.FunctionKey; goto IL_A83; case "tab": @event.keyCode = KeyCode.Tab; goto IL_A83; case "f1": @event.keyCode = KeyCode.F1; @event.modifiers |= EventModifiers.FunctionKey; goto IL_A83; case "f2": @event.keyCode = KeyCode.F2; @event.modifiers |= EventModifiers.FunctionKey; goto IL_A83; case "f3": @event.keyCode = KeyCode.F3; @event.modifiers |= EventModifiers.FunctionKey; goto IL_A83; case "f4": @event.keyCode = KeyCode.F4; @event.modifiers |= EventModifiers.FunctionKey; goto IL_A83; case "f5": @event.keyCode = KeyCode.F5; @event.modifiers |= EventModifiers.FunctionKey; goto IL_A83; case "f6": @event.keyCode = KeyCode.F6; @event.modifiers |= EventModifiers.FunctionKey; goto IL_A83; case "f7": @event.keyCode = KeyCode.F7; @event.modifiers |= EventModifiers.FunctionKey; goto IL_A83; case "f8": @event.keyCode = KeyCode.F8; @event.modifiers |= EventModifiers.FunctionKey; goto IL_A83; case "f9": @event.keyCode = KeyCode.F9; @event.modifiers |= EventModifiers.FunctionKey; goto IL_A83; case "f10": @event.keyCode = KeyCode.F10; @event.modifiers |= EventModifiers.FunctionKey; goto IL_A83; case "f11": @event.keyCode = KeyCode.F11; @event.modifiers |= EventModifiers.FunctionKey; goto IL_A83; case "f12": @event.keyCode = KeyCode.F12; @event.modifiers |= EventModifiers.FunctionKey; goto IL_A83; case "f13": @event.keyCode = KeyCode.F13; @event.modifiers |= EventModifiers.FunctionKey; goto IL_A83; case "f14": @event.keyCode = KeyCode.F14; @event.modifiers |= EventModifiers.FunctionKey; goto IL_A83; case "f15": @event.keyCode = KeyCode.F15; @event.modifiers |= EventModifiers.FunctionKey; goto IL_A83; case "[esc]": @event.keyCode = KeyCode.Escape; goto IL_A83; case "return": @event.character = '\n'; @event.keyCode = KeyCode.Return; @event.modifiers &= ~EventModifiers.FunctionKey; goto IL_A83; case "space": @event.keyCode = KeyCode.Space; @event.character = ' '; @event.modifiers &= ~EventModifiers.FunctionKey; goto IL_A83; } if (text.Length != 1) { try { @event.keyCode = (KeyCode)Enum.Parse(typeof(KeyCode), text, true); } catch (ArgumentException) { Debug.LogError(UnityString.Format("Unable to find key name that matches '{0}'", new object[] { text })); } } else { @event.character = text.ToLower()[0]; @event.keyCode = (KeyCode)@event.character; if (@event.modifiers != EventModifiers.None) { @event.character = '\0'; } } IL_A83: result = @event; } return(result); }
public string ToString(string format, IFormatProvider formatProvider) { return(UnityString.Format("RectOffset (l:{0} r:{1} t:{2} b:{3})", left.ToString(format, formatProvider), right.ToString(format, formatProvider), top.ToString(format, formatProvider), bottom.ToString(format, formatProvider))); }
/// *listonly* public override string ToString() { return(UnityString.Format("({0:F1}, {1:F1})", x, y)); }
// Create a keyboard event. public static Event KeyboardEvent(string key) { Event evt = new Event(0) { type = EventType.KeyDown }; if (string.IsNullOrEmpty(key)) { return(evt); } int startIdx = 0; bool found = false; do { found = true; if (startIdx >= key.Length) { found = false; break; } switch (key[startIdx]) { case '&': // Alt evt.modifiers |= EventModifiers.Alt; startIdx++; break; case '^': // Ctrl evt.modifiers |= EventModifiers.Control; startIdx++; break; case '%': evt.modifiers |= EventModifiers.Command; startIdx++; break; case '#': evt.modifiers |= EventModifiers.Shift; startIdx++; break; default: found = false; break; } }while (found); string subStr = key.Substring(startIdx, key.Length - startIdx).ToLowerInvariant(); switch (subStr) { case "[0]": evt.character = '0'; evt.keyCode = KeyCode.Keypad0; break; case "[1]": evt.character = '1'; evt.keyCode = KeyCode.Keypad1; break; case "[2]": evt.character = '2'; evt.keyCode = KeyCode.Keypad2; break; case "[3]": evt.character = '3'; evt.keyCode = KeyCode.Keypad3; break; case "[4]": evt.character = '4'; evt.keyCode = KeyCode.Keypad4; break; case "[5]": evt.character = '5'; evt.keyCode = KeyCode.Keypad5; break; case "[6]": evt.character = '6'; evt.keyCode = KeyCode.Keypad6; break; case "[7]": evt.character = '7'; evt.keyCode = KeyCode.Keypad7; break; case "[8]": evt.character = '8'; evt.keyCode = KeyCode.Keypad8; break; case "[9]": evt.character = '9'; evt.keyCode = KeyCode.Keypad9; break; case "[.]": evt.character = '.'; evt.keyCode = KeyCode.KeypadPeriod; break; case "[/]": evt.character = '/'; evt.keyCode = KeyCode.KeypadDivide; break; case "[-]": evt.character = '-'; evt.keyCode = KeyCode.KeypadMinus; break; case "[+]": evt.character = '+'; evt.keyCode = KeyCode.KeypadPlus; break; case "[=]": evt.character = '='; evt.keyCode = KeyCode.KeypadEquals; break; case "[equals]": evt.character = '='; evt.keyCode = KeyCode.KeypadEquals; break; case "[enter]": evt.character = '\n'; evt.keyCode = KeyCode.KeypadEnter; break; case "up": evt.keyCode = KeyCode.UpArrow; evt.modifiers |= EventModifiers.FunctionKey; break; case "down": evt.keyCode = KeyCode.DownArrow; evt.modifiers |= EventModifiers.FunctionKey; break; case "left": evt.keyCode = KeyCode.LeftArrow; evt.modifiers |= EventModifiers.FunctionKey; break; case "right": evt.keyCode = KeyCode.RightArrow; evt.modifiers |= EventModifiers.FunctionKey; break; case "insert": evt.keyCode = KeyCode.Insert; evt.modifiers |= EventModifiers.FunctionKey; break; case "home": evt.keyCode = KeyCode.Home; evt.modifiers |= EventModifiers.FunctionKey; break; case "end": evt.keyCode = KeyCode.End; evt.modifiers |= EventModifiers.FunctionKey; break; case "pgup": evt.keyCode = KeyCode.PageDown; evt.modifiers |= EventModifiers.FunctionKey; break; case "page up": evt.keyCode = KeyCode.PageUp; evt.modifiers |= EventModifiers.FunctionKey; break; case "pgdown": evt.keyCode = KeyCode.PageUp; evt.modifiers |= EventModifiers.FunctionKey; break; case "page down": evt.keyCode = KeyCode.PageDown; evt.modifiers |= EventModifiers.FunctionKey; break; case "backspace": evt.keyCode = KeyCode.Backspace; evt.modifiers |= EventModifiers.FunctionKey; break; case "delete": evt.keyCode = KeyCode.Delete; evt.modifiers |= EventModifiers.FunctionKey; break; case "tab": evt.keyCode = KeyCode.Tab; break; case "f1": evt.keyCode = KeyCode.F1; evt.modifiers |= EventModifiers.FunctionKey; break; case "f2": evt.keyCode = KeyCode.F2; evt.modifiers |= EventModifiers.FunctionKey; break; case "f3": evt.keyCode = KeyCode.F3; evt.modifiers |= EventModifiers.FunctionKey; break; case "f4": evt.keyCode = KeyCode.F4; evt.modifiers |= EventModifiers.FunctionKey; break; case "f5": evt.keyCode = KeyCode.F5; evt.modifiers |= EventModifiers.FunctionKey; break; case "f6": evt.keyCode = KeyCode.F6; evt.modifiers |= EventModifiers.FunctionKey; break; case "f7": evt.keyCode = KeyCode.F7; evt.modifiers |= EventModifiers.FunctionKey; break; case "f8": evt.keyCode = KeyCode.F8; evt.modifiers |= EventModifiers.FunctionKey; break; case "f9": evt.keyCode = KeyCode.F9; evt.modifiers |= EventModifiers.FunctionKey; break; case "f10": evt.keyCode = KeyCode.F10; evt.modifiers |= EventModifiers.FunctionKey; break; case "f11": evt.keyCode = KeyCode.F11; evt.modifiers |= EventModifiers.FunctionKey; break; case "f12": evt.keyCode = KeyCode.F12; evt.modifiers |= EventModifiers.FunctionKey; break; case "f13": evt.keyCode = KeyCode.F13; evt.modifiers |= EventModifiers.FunctionKey; break; case "f14": evt.keyCode = KeyCode.F14; evt.modifiers |= EventModifiers.FunctionKey; break; case "f15": evt.keyCode = KeyCode.F15; evt.modifiers |= EventModifiers.FunctionKey; break; case "[esc]": evt.keyCode = KeyCode.Escape; break; case "return": evt.character = '\n'; evt.keyCode = KeyCode.Return; evt.modifiers &= ~EventModifiers.FunctionKey; break; case "space": evt.keyCode = KeyCode.Space; evt.character = ' '; evt.modifiers &= ~EventModifiers.FunctionKey; break; default: if (subStr.Length != 1) { try { evt.keyCode = (KeyCode)Enum.Parse(typeof(KeyCode), subStr, true); } catch (ArgumentException) { Debug.LogError(UnityString.Format("Unable to find key name that matches '{0}'", subStr)); } } else { evt.character = subStr.ToLower()[0]; evt.keyCode = (KeyCode)evt.character; if (evt.modifiers != 0) { evt.character = (char)0; } } break; } return(evt); }
public override string ToString() { return(UnityString.Format("GUIStyle '{0}'", name)); }
public string ToString(string format) { object[] args = new object[] { this.x.ToString(format), this.y.ToString(format), this.z.ToString(format), this.w.ToString(format) }; return(UnityString.Format("({0}, {1}, {2}, {3})", args)); }
public string ToString(string format) { return(UnityString.Format("(normal:({0}, {1}, {2}), distance:{3})", m_Normal.x.ToString(format), m_Normal.y.ToString(format), m_Normal.z.ToString(format), m_Distance.ToString(format))); }
public string ToString(string format, IFormatProvider formatProvider) { return(UnityString.Format("({0}, {1})", x.ToString(format, formatProvider), y.ToString(format, formatProvider))); }
public override string ToString() { object[] args = new object[] { this.x, this.y, this.width, this.height }; return(UnityString.Format("(x:{0:F2}, y:{1:F2}, width:{2:F2}, height:{3:F2})", args)); }
/// <summary> /// <para>Returns a nicely formatted string of this color.</para> /// </summary> /// <param name="format"></param> public override string ToString() { object[] args = new object[] { this.r, this.g, this.b, this.a }; return(UnityString.Format("RGBA({0}, {1}, {2}, {3})", args)); }
public string ToString(string format) { object[] args = new object[] { this.x.ToString(format), this.y.ToString(format), this.width.ToString(format), this.height.ToString(format) }; return(UnityString.Format("(x:{0}, y:{1}, width:{2}, height:{3})", args)); }
/// <summary> /// <para>Returns a nicely formatted string for this vector.</para> /// </summary> /// <param name="format"></param> public override string ToString() { return(UnityString.Format("({0:F1}, {1:F1}, {2:F1})", (object)this.x, (object)this.y, (object)this.z)); }
public override string ToString() { return(UnityString.Format("({0}, {1}, {2})", x, y, z)); }
public override string ToString() { return(UnityString.Format("Center: {0}, Extents: {1}", m_Center, m_Extents)); }
public string ToString(string format) { return(UnityString.Format("({0}, {1}, {2})", x.ToString(format), y.ToString(format), z.ToString(format))); }
public override string ToString() { object[] args = new object[] { this.name }; return(UnityString.Format("GUIStyle '{0}'", args)); }
/// <summary> /// <para>Returns a nicely formatted string of this color.</para> /// </summary> /// <param name="format"></param> public override string ToString() { return(UnityString.Format("RGBA({0:F3}, {1:F3}, {2:F3}, {3:F3})", (object)this.r, (object)this.g, (object)this.b, (object)this.a)); }
public string ToString(string format) { object[] args = new object[] { this.m_Center.ToString(format), this.m_Extents.ToString(format) }; return(UnityString.Format("Center: {0}, Extents: {1}", args)); }
/// <summary> /// <para>Returns a nicely formatted string of this color.</para> /// </summary> /// <param name="format"></param> public string ToString(string format) { return(UnityString.Format("RGBA({0}, {1}, {2}, {3})", (object)this.r.ToString(format), (object)this.g.ToString(format), (object)this.b.ToString(format), (object)this.a.ToString(format))); }
public string ToString(string format) { object[] args = new object[] { this.x.ToString(format, CultureInfo.InvariantCulture.NumberFormat), this.y.ToString(format, CultureInfo.InvariantCulture.NumberFormat), this.z.ToString(format, CultureInfo.InvariantCulture.NumberFormat) }; return(UnityString.Format("({0}, {1}, {2})", args)); }
/// <summary> /// <para>Returns a nicely formatted string of the resolution.</para> /// </summary> /// <returns> /// <para>A string with the format "width x height @ refreshRateHz".</para> /// </returns> public override string ToString() { return(UnityString.Format("{0} x {1} @ {2}Hz", (object)this.m_Width, (object)this.m_Height, (object)this.m_RefreshRate)); }
public string ToString(string format, IFormatProvider formatProvider) { return(UnityString.Format("Position: {0}, Size: {1}", m_Position.ToString(format, formatProvider), m_Size.ToString(format, formatProvider))); }
public override string ToString() { return(UnityString.Format("Position: {0}, Size: {1}", m_Position, m_Size)); }