SetGlobalMatrix() public static method

public static SetGlobalMatrix ( int nameID, Matrix4x4 mat ) : void
nameID int
mat Matrix4x4
return void
コード例 #1
0
 /// <summary>
 ///   <para>Sets a global matrix property for all shaders.</para>
 /// </summary>
 /// <param name="propertyName"></param>
 /// <param name="mat"></param>
 /// <param name="nameID"></param>
 public static void SetGlobalMatrix(string propertyName, Matrix4x4 mat)
 {
     Shader.SetGlobalMatrix(Shader.PropertyToID(propertyName), mat);
 }
コード例 #2
0
 public static void SetGlobalMatrix(string name, Matrix4x4 value)
 {
     Shader.SetGlobalMatrix(Shader.PropertyToID(name), value);
 }