public static void SetGlobalVector(int nameID, Vector4 vec) { Shader.SetGlobalColor(nameID, vec); }
public static void SetGlobalColor(string propertyName, Color color) { Shader.SetGlobalColor(Shader.PropertyToID(propertyName), color); }
public static void SetGlobalVector(string propertyName, Vector4 vec) { Shader.SetGlobalColor(propertyName, vec); }
public static void SetGlobalColor(string name, Color value) { Shader.SetGlobalColor(Shader.PropertyToID(name), value); }