IsFinishedRendering() private method

private IsFinishedRendering ( int renderId ) : bool
renderId int
return bool
コード例 #1
0
 static public int IsFinishedRendering(IntPtr l)
 {
     try {
         UnityEngine.ReflectionProbe self = (UnityEngine.ReflectionProbe)checkSelf(l);
         System.Int32 a1;
         checkType(l, 2, out a1);
         var ret = self.IsFinishedRendering(a1);
         pushValue(l, true);
         pushValue(l, ret);
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }