GetProceduralTexture() private method

private GetProceduralTexture ( string inputName ) : Texture2D
inputName string
return Texture2D
 static public int GetProceduralTexture(IntPtr l)
 {
     try {
         UnityEngine.ProceduralMaterial self = (UnityEngine.ProceduralMaterial)checkSelf(l);
         System.String a1;
         checkType(l, 2, out a1);
         var ret = self.GetProceduralTexture(a1);
         pushValue(l, true);
         pushValue(l, ret);
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
コード例 #2
0
 static public int GetProceduralTexture(IntPtr l)
 {
     try{
         UnityEngine.ProceduralMaterial self = (UnityEngine.ProceduralMaterial)checkSelf(l);
         System.String a1;
         checkType(l, 2, out a1);
         UnityEngine.Texture2D ret = self.GetProceduralTexture(a1);
         pushValue(l, ret);
         return(1);
     }
     catch (Exception e) {
         LuaDLL.luaL_error(l, e.ToString());
         return(0);
     }
 }