// methods static bool Particle_GetCurrentColor__ParticleSystem(JSVCall vc, int argc) { int len = argc; if (len == 1) { UnityEngine.ParticleSystem arg0 = (UnityEngine.ParticleSystem)JSMgr.datax.getObject((int)JSApi.GetType.Arg); UnityEngine.ParticleSystem.Particle argThis = (UnityEngine.ParticleSystem.Particle)vc.csObj; JSMgr.datax.setObject((int)JSApi.SetType.Rval, argThis.GetCurrentColor(arg0)); JSMgr.changeJSObj(vc.jsObjID, argThis); } return(true); }