UpdatePositions() private method

private UpdatePositions ( ) : void
return void
コード例 #1
0
 static public int UpdatePositions(IntPtr l)
 {
     try {
         UnityEngine.OffMeshLink self = (UnityEngine.OffMeshLink)checkSelf(l);
         self.UpdatePositions();
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
コード例 #2
0
 static public int UpdatePositions(IntPtr l)
 {
     try {
         UnityEngine.OffMeshLink self = (UnityEngine.OffMeshLink)checkSelf(l);
         self.UpdatePositions();
         return(0);
     }
     catch (Exception e) {
         LuaDLL.luaL_error(l, e.ToString());
         return(0);
     }
 }