public static NavMeshTriangulation CalculateTriangulation() { NavMeshTriangulation result = default(NavMeshTriangulation); NavMesh.TriangulateInternal(ref result.vertices, ref result.indices, ref result.areas); return(result); }
/// <summary> /// <para>Calculates triangulation of the current navmesh.</para> /// </summary> public static NavMeshTriangulation CalculateTriangulation() { return((NavMeshTriangulation)NavMesh.TriangulateInternal()); }