TriangulateInternal() private method

private TriangulateInternal ( ) : object
return object
コード例 #1
0
ファイル: NavMesh.cs プロジェクト: zhkuang/UnityDecompiled
        public static NavMeshTriangulation CalculateTriangulation()
        {
            NavMeshTriangulation result = default(NavMeshTriangulation);

            NavMesh.TriangulateInternal(ref result.vertices, ref result.indices, ref result.areas);
            return(result);
        }
コード例 #2
0
 /// <summary>
 ///   <para>Calculates triangulation of the current navmesh.</para>
 /// </summary>
 public static NavMeshTriangulation CalculateTriangulation()
 {
     return((NavMeshTriangulation)NavMesh.TriangulateInternal());
 }