static public int GetInt(IntPtr l) { try { int argc = LuaDLL.lua_gettop(l); if (matchType(l, "GetInt__String", argc, 2, typeof(string))) { UnityEngine.MaterialPropertyBlock self = (UnityEngine.MaterialPropertyBlock)checkSelf(l); System.String a1; checkType(l, 3, out a1); var ret = self.GetInt(a1); pushValue(l, true); pushValue(l, ret); return(2); } else if (matchType(l, "GetInt__Int32", argc, 2, typeof(int))) { UnityEngine.MaterialPropertyBlock self = (UnityEngine.MaterialPropertyBlock)checkSelf(l); System.Int32 a1; checkType(l, 3, out a1); var ret = self.GetInt(a1); pushValue(l, true); pushValue(l, ret); return(2); } pushValue(l, false); LuaDLL.lua_pushstring(l, "No matched override function to call"); return(2); } catch (Exception e) { return(error(l, e)); } }
static int GetInt(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 2 && TypeChecker.CheckTypes <int>(L, 2)) { UnityEngine.MaterialPropertyBlock obj = (UnityEngine.MaterialPropertyBlock)ToLua.CheckObject(L, 1, typeof(UnityEngine.MaterialPropertyBlock)); int arg0 = (int)LuaDLL.lua_tonumber(L, 2); int o = obj.GetInt(arg0); LuaDLL.lua_pushinteger(L, o); return(1); } else if (count == 2 && TypeChecker.CheckTypes <string>(L, 2)) { UnityEngine.MaterialPropertyBlock obj = (UnityEngine.MaterialPropertyBlock)ToLua.CheckObject(L, 1, typeof(UnityEngine.MaterialPropertyBlock)); string arg0 = ToLua.ToString(L, 2); int o = obj.GetInt(arg0); LuaDLL.lua_pushinteger(L, o); return(1); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.MaterialPropertyBlock.GetInt")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static public int GetInt__Int32(IntPtr l) { try { UnityEngine.MaterialPropertyBlock self = (UnityEngine.MaterialPropertyBlock)checkSelf(l); System.Int32 a1; checkType(l, 2, out a1); var ret = self.GetInt(a1); pushValue(l, true); pushValue(l, ret); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int GetInt(IntPtr l) { try { #if DEBUG var method = System.Reflection.MethodBase.GetCurrentMethod(); string methodName = GetMethodName(method); #if UNITY_5_5_OR_NEWER UnityEngine.Profiling.Profiler.BeginSample(methodName); #else Profiler.BeginSample(methodName); #endif #endif int argc = LuaDLL.lua_gettop(l); if(matchType(l,argc,2,typeof(string))){ UnityEngine.MaterialPropertyBlock self=(UnityEngine.MaterialPropertyBlock)checkSelf(l); System.String a1; checkType(l,2,out a1); var ret=self.GetInt(a1); pushValue(l,true); pushValue(l,ret); return 2; } else if(matchType(l,argc,2,typeof(int))){ UnityEngine.MaterialPropertyBlock self=(UnityEngine.MaterialPropertyBlock)checkSelf(l); System.Int32 a1; checkType(l,2,out a1); var ret=self.GetInt(a1); pushValue(l,true); pushValue(l,ret); return 2; } pushValue(l,false); LuaDLL.lua_pushstring(l,"No matched override function GetInt to call"); return 2; } catch(Exception e) { return error(l,e); } #if DEBUG finally { #if UNITY_5_5_OR_NEWER UnityEngine.Profiling.Profiler.EndSample(); #else Profiler.EndSample(); #endif } #endif }