Example #1
0
 static public int GetInt(IntPtr l)
 {
     try {
         int argc = LuaDLL.lua_gettop(l);
         if (matchType(l, "GetInt__String", argc, 2, typeof(string)))
         {
             UnityEngine.MaterialPropertyBlock self = (UnityEngine.MaterialPropertyBlock)checkSelf(l);
             System.String a1;
             checkType(l, 3, out a1);
             var ret = self.GetInt(a1);
             pushValue(l, true);
             pushValue(l, ret);
             return(2);
         }
         else if (matchType(l, "GetInt__Int32", argc, 2, typeof(int)))
         {
             UnityEngine.MaterialPropertyBlock self = (UnityEngine.MaterialPropertyBlock)checkSelf(l);
             System.Int32 a1;
             checkType(l, 3, out a1);
             var ret = self.GetInt(a1);
             pushValue(l, true);
             pushValue(l, ret);
             return(2);
         }
         pushValue(l, false);
         LuaDLL.lua_pushstring(l, "No matched override function to call");
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Example #2
0
    static int GetInt(IntPtr L)
    {
        try
        {
            int count = LuaDLL.lua_gettop(L);

            if (count == 2 && TypeChecker.CheckTypes <int>(L, 2))
            {
                UnityEngine.MaterialPropertyBlock obj = (UnityEngine.MaterialPropertyBlock)ToLua.CheckObject(L, 1, typeof(UnityEngine.MaterialPropertyBlock));
                int arg0 = (int)LuaDLL.lua_tonumber(L, 2);
                int o    = obj.GetInt(arg0);
                LuaDLL.lua_pushinteger(L, o);
                return(1);
            }
            else if (count == 2 && TypeChecker.CheckTypes <string>(L, 2))
            {
                UnityEngine.MaterialPropertyBlock obj = (UnityEngine.MaterialPropertyBlock)ToLua.CheckObject(L, 1, typeof(UnityEngine.MaterialPropertyBlock));
                string arg0 = ToLua.ToString(L, 2);
                int    o    = obj.GetInt(arg0);
                LuaDLL.lua_pushinteger(L, o);
                return(1);
            }
            else
            {
                return(LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.MaterialPropertyBlock.GetInt"));
            }
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e));
        }
    }
 static public int GetInt__Int32(IntPtr l)
 {
     try {
         UnityEngine.MaterialPropertyBlock self = (UnityEngine.MaterialPropertyBlock)checkSelf(l);
         System.Int32 a1;
         checkType(l, 2, out a1);
         var ret = self.GetInt(a1);
         pushValue(l, true);
         pushValue(l, ret);
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
	static public int GetInt(IntPtr l) {
		try {
			#if DEBUG
			var method = System.Reflection.MethodBase.GetCurrentMethod();
			string methodName = GetMethodName(method);
			#if UNITY_5_5_OR_NEWER
			UnityEngine.Profiling.Profiler.BeginSample(methodName);
			#else
			Profiler.BeginSample(methodName);
			#endif
			#endif
			int argc = LuaDLL.lua_gettop(l);
			if(matchType(l,argc,2,typeof(string))){
				UnityEngine.MaterialPropertyBlock self=(UnityEngine.MaterialPropertyBlock)checkSelf(l);
				System.String a1;
				checkType(l,2,out a1);
				var ret=self.GetInt(a1);
				pushValue(l,true);
				pushValue(l,ret);
				return 2;
			}
			else if(matchType(l,argc,2,typeof(int))){
				UnityEngine.MaterialPropertyBlock self=(UnityEngine.MaterialPropertyBlock)checkSelf(l);
				System.Int32 a1;
				checkType(l,2,out a1);
				var ret=self.GetInt(a1);
				pushValue(l,true);
				pushValue(l,ret);
				return 2;
			}
			pushValue(l,false);
			LuaDLL.lua_pushstring(l,"No matched override function GetInt to call");
			return 2;
		}
		catch(Exception e) {
			return error(l,e);
		}
		#if DEBUG
		finally {
			#if UNITY_5_5_OR_NEWER
			UnityEngine.Profiling.Profiler.EndSample();
			#else
			Profiler.EndSample();
			#endif
		}
		#endif
	}