コード例 #1
0
 static public int Start(IntPtr l)
 {
     try{
         if (matchType(l, 2, typeof(float), typeof(float)))
         {
             UnityEngine.LocationService self = (UnityEngine.LocationService)checkSelf(l);
             System.Single a1;
             checkType(l, 2, out a1);
             System.Single a2;
             checkType(l, 3, out a2);
             self.Start(a1, a2);
             return(0);
         }
         else if (matchType(l, 2, typeof(float)))
         {
             UnityEngine.LocationService self = (UnityEngine.LocationService)checkSelf(l);
             System.Single a1;
             checkType(l, 2, out a1);
             self.Start(a1);
             return(0);
         }
         else if (matchType(l, 2))
         {
             UnityEngine.LocationService self = (UnityEngine.LocationService)checkSelf(l);
             self.Start();
             return(0);
         }
         LuaDLL.luaL_error(l, "No matched override function to call");
         return(0);
     }
     catch (Exception e) {
         LuaDLL.luaL_error(l, e.ToString());
         return(0);
     }
 }
コード例 #2
0
 static public int get_status(IntPtr l)
 {
     try {
                     #if DEBUG
         var    method     = System.Reflection.MethodBase.GetCurrentMethod();
         string methodName = GetMethodName(method);
                     #if UNITY_5_5_OR_NEWER
         UnityEngine.Profiling.Profiler.BeginSample(methodName);
                     #else
         Profiler.BeginSample(methodName);
                     #endif
                     #endif
         UnityEngine.LocationService self = (UnityEngine.LocationService)checkSelf(l);
         pushValue(l, true);
         pushEnum(l, (int)self.status);
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
             #if DEBUG
     finally {
                     #if UNITY_5_5_OR_NEWER
         UnityEngine.Profiling.Profiler.EndSample();
                     #else
         Profiler.EndSample();
                     #endif
     }
             #endif
 }
コード例 #3
0
 static public int constructor(IntPtr l)
 {
     UnityEngine.LocationService o;
     o = new UnityEngine.LocationService();
     pushObject(l, o);
     return(1);
 }
コード例 #4
0
 static public int constructor(IntPtr l)
 {
     try {
                     #if DEBUG
         var    method     = System.Reflection.MethodBase.GetCurrentMethod();
         string methodName = GetMethodName(method);
                     #if UNITY_5_5_OR_NEWER
         UnityEngine.Profiling.Profiler.BeginSample(methodName);
                     #else
         Profiler.BeginSample(methodName);
                     #endif
                     #endif
         UnityEngine.LocationService o;
         o = new UnityEngine.LocationService();
         pushValue(l, true);
         pushValue(l, o);
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
             #if DEBUG
     finally {
                     #if UNITY_5_5_OR_NEWER
         UnityEngine.Profiling.Profiler.EndSample();
                     #else
         Profiler.EndSample();
                     #endif
     }
             #endif
 }
コード例 #5
0
    static void LocationService_lastData(JSVCall vc)
    {
        UnityEngine.LocationService _this = (UnityEngine.LocationService)vc.csObj;
        var result = _this.lastData;

        JSMgr.datax.setObject((int)JSApi.SetType.Rval, result);
    }
コード例 #6
0
    static void LocationService_status(JSVCall vc)
    {
        UnityEngine.LocationService _this = (UnityEngine.LocationService)vc.csObj;
        var result = _this.status;

        JSApi.setEnum((int)JSApi.SetType.Rval, (int)result);
    }
コード例 #7
0
// fields

// properties
    static void LocationService_isEnabledByUser(JSVCall vc)
    {
        UnityEngine.LocationService _this = (UnityEngine.LocationService)vc.csObj;
        var result = _this.isEnabledByUser;

        JSApi.setBooleanS((int)JSApi.SetType.Rval, (System.Boolean)(result));
    }
コード例 #8
0
 static public int Start(IntPtr l)
 {
     try {
                     #if DEBUG
         var    method     = System.Reflection.MethodBase.GetCurrentMethod();
         string methodName = GetMethodName(method);
                     #if UNITY_5_5_OR_NEWER
         UnityEngine.Profiling.Profiler.BeginSample(methodName);
                     #else
         Profiler.BeginSample(methodName);
                     #endif
                     #endif
         int argc = LuaDLL.lua_gettop(l);
         if (argc == 1)
         {
             UnityEngine.LocationService self = (UnityEngine.LocationService)checkSelf(l);
             self.Start();
             pushValue(l, true);
             return(1);
         }
         else if (argc == 2)
         {
             UnityEngine.LocationService self = (UnityEngine.LocationService)checkSelf(l);
             System.Single a1;
             checkType(l, 2, out a1);
             self.Start(a1);
             pushValue(l, true);
             return(1);
         }
         else if (argc == 3)
         {
             UnityEngine.LocationService self = (UnityEngine.LocationService)checkSelf(l);
             System.Single a1;
             checkType(l, 2, out a1);
             System.Single a2;
             checkType(l, 3, out a2);
             self.Start(a1, a2);
             pushValue(l, true);
             return(1);
         }
         pushValue(l, false);
         LuaDLL.lua_pushstring(l, "No matched override function Start to call");
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
             #if DEBUG
     finally {
                     #if UNITY_5_5_OR_NEWER
         UnityEngine.Profiling.Profiler.EndSample();
                     #else
         Profiler.EndSample();
                     #endif
     }
             #endif
 }
コード例 #9
0
 static public int get_isEnabledByUser(IntPtr l)
 {
     try {
         UnityEngine.LocationService self = (UnityEngine.LocationService)checkSelf(l);
         pushValue(l, true);
         pushValue(l, self.isEnabledByUser);
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
コード例 #10
0
 static public int get_status(IntPtr l)
 {
     try {
         UnityEngine.LocationService self = (UnityEngine.LocationService)checkSelf(l);
         pushValue(l, true);
         pushEnum(l, (int)self.status);
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
コード例 #11
0
 static public int get_lastData(IntPtr l)
 {
     try {
         UnityEngine.LocationService self = (UnityEngine.LocationService)checkSelf(l);
         pushValue(l, true);
         pushValue(l, self.lastData);
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
コード例 #12
0
 static public int Stop(IntPtr l)
 {
     try{
         UnityEngine.LocationService self = (UnityEngine.LocationService)checkSelf(l);
         self.Stop();
         return(0);
     }
     catch (Exception e) {
         LuaDLL.luaL_error(l, e.ToString());
         return(0);
     }
 }
コード例 #13
0
	static public int constructor(IntPtr l) {
		try {
			UnityEngine.LocationService o;
			o=new UnityEngine.LocationService();
			pushValue(l,true);
			pushValue(l,o);
			return 2;
		}
		catch(Exception e) {
			return error(l,e);
		}
	}
コード例 #14
0
 static public int Stop(IntPtr l)
 {
     try {
         UnityEngine.LocationService self = (UnityEngine.LocationService)checkSelf(l);
         self.Stop();
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
コード例 #15
0
 static public int get_status(IntPtr l)
 {
     try {
         UnityEngine.LocationService self = (UnityEngine.LocationService)checkSelf(l);
         pushEnum(l, (int)self.status);
         return(1);
     }
     catch (Exception e) {
         LuaDLL.luaL_error(l, e.ToString());
         return(0);
     }
 }
コード例 #16
0
 static public int get_isEnabledByUser(IntPtr l)
 {
     try {
         UnityEngine.LocationService self = (UnityEngine.LocationService)checkSelf(l);
         pushValue(l, self.isEnabledByUser);
         return(1);
     }
     catch (Exception e) {
         LuaDLL.luaL_error(l, e.ToString());
         return(0);
     }
 }
コード例 #17
0
 static public int constructor(IntPtr l)
 {
     try {
         UnityEngine.LocationService o;
         o = new UnityEngine.LocationService();
         pushValue(l, o);
         return(1);
     }
     catch (Exception e) {
         LuaDLL.luaL_error(l, e.ToString());
         return(0);
     }
 }
コード例 #18
0
 static public int constructor(IntPtr l)
 {
     LuaDLL.lua_remove(l, 1);
     UnityEngine.LocationService o;
     if (matchType(l, 1))
     {
         o = new UnityEngine.LocationService();
         pushObject(l, o);
         return(1);
     }
     LuaDLL.luaL_error(l, "New object failed.");
     return(0);
 }
コード例 #19
0
 public static int constructor(IntPtr l)
 {
     try {
         UnityEngine.LocationService o;
         o=new UnityEngine.LocationService();
         pushValue(l,o);
         return 1;
     }
     catch(Exception e) {
         LuaDLL.luaL_error(l, e.ToString());
         return 0;
     }
 }
コード例 #20
0
 static public int ctor_s(IntPtr l)
 {
     try {
         UnityEngine.LocationService o;
         o = new UnityEngine.LocationService();
         pushValue(l, true);
         pushValue(l, o);
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
コード例 #21
0
 static public int Start__Single(IntPtr l)
 {
     try {
         UnityEngine.LocationService self = (UnityEngine.LocationService)checkSelf(l);
         System.Single a1;
         checkType(l, 2, out a1);
         self.Start(a1);
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
コード例 #22
0
 static int Stop(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 1);
         UnityEngine.LocationService obj = (UnityEngine.LocationService)ToLua.CheckObject(L, 1, typeof(UnityEngine.LocationService));
         obj.Stop();
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
コード例 #23
0
    static int get_lastData(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            UnityEngine.LocationService obj = (UnityEngine.LocationService)o;
            UnityEngine.LocationInfo    ret = obj.lastData;
            ToLua.PushValue(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index lastData on a nil value" : e.Message));
        }
    }
コード例 #24
0
    static int get_status(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            UnityEngine.LocationService       obj = (UnityEngine.LocationService)o;
            UnityEngine.LocationServiceStatus ret = obj.status;
            ToLua.Push(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index status on a nil value" : e.Message));
        }
    }
コード例 #25
0
    static int get_isEnabledByUser(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            UnityEngine.LocationService obj = (UnityEngine.LocationService)o;
            bool ret = obj.isEnabledByUser;
            LuaDLL.lua_pushboolean(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index isEnabledByUser on a nil value" : e.Message));
        }
    }
コード例 #26
0
 static public int Start(IntPtr l)
 {
     try {
         int argc = LuaDLL.lua_gettop(l);
         if (argc == 1)
         {
             UnityEngine.LocationService self = (UnityEngine.LocationService)checkSelf(l);
             self.Start();
             pushValue(l, true);
             return(1);
         }
         else if (argc == 2)
         {
             UnityEngine.LocationService self = (UnityEngine.LocationService)checkSelf(l);
             System.Single a1;
             checkType(l, 2, out a1);
             self.Start(a1);
             pushValue(l, true);
             return(1);
         }
         else if (argc == 3)
         {
             UnityEngine.LocationService self = (UnityEngine.LocationService)checkSelf(l);
             System.Single a1;
             checkType(l, 2, out a1);
             System.Single a2;
             checkType(l, 3, out a2);
             self.Start(a1, a2);
             pushValue(l, true);
             return(1);
         }
         pushValue(l, false);
         LuaDLL.lua_pushstring(l, "No matched override function to call");
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
コード例 #27
0
    static int _CreateUnityEngine_LocationService(IntPtr L)
    {
        try
        {
            int count = LuaDLL.lua_gettop(L);

            if (count == 0)
            {
                UnityEngine.LocationService obj = new UnityEngine.LocationService();
                ToLua.PushObject(L, obj);
                return(1);
            }
            else
            {
                return(LuaDLL.luaL_throw(L, "invalid arguments to ctor method: UnityEngine.LocationService.New"));
            }
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e));
        }
    }
コード例 #28
0
    static int Start(IntPtr L)
    {
        try
        {
            int count = LuaDLL.lua_gettop(L);

            if (count == 1 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.LocationService)))
            {
                UnityEngine.LocationService obj = (UnityEngine.LocationService)ToLua.ToObject(L, 1);
                obj.Start();
                return(0);
            }
            else if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.LocationService), typeof(float)))
            {
                UnityEngine.LocationService obj = (UnityEngine.LocationService)ToLua.ToObject(L, 1);
                float arg0 = (float)LuaDLL.lua_tonumber(L, 2);
                obj.Start(arg0);
                return(0);
            }
            else if (count == 3 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.LocationService), typeof(float), typeof(float)))
            {
                UnityEngine.LocationService obj = (UnityEngine.LocationService)ToLua.ToObject(L, 1);
                float arg0 = (float)LuaDLL.lua_tonumber(L, 2);
                float arg1 = (float)LuaDLL.lua_tonumber(L, 3);
                obj.Start(arg0, arg1);
                return(0);
            }
            else
            {
                return(LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.LocationService.Start"));
            }
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e));
        }
    }
コード例 #29
0
 internal static LocationService.HeadingInfo GetLastHeading()
 {
     LocationService.HeadingInfo result;
     LocationService.GetLastHeading_Injected(out result);
     return(result);
 }
コード例 #30
0
 static public int get_isEnabledByUser(IntPtr l)
 {
     UnityEngine.LocationService o = (UnityEngine.LocationService)checkSelf(l);
     pushValue(l, o.isEnabledByUser);
     return(1);
 }
コード例 #31
0
 static public int get_status(IntPtr l)
 {
     UnityEngine.LocationService o = (UnityEngine.LocationService)checkSelf(l);
     pushValue(l, o.status);
     return(1);
 }
コード例 #32
0
 static public int get_lastData(IntPtr l)
 {
     UnityEngine.LocationService o = (UnityEngine.LocationService)checkSelf(l);
     pushValue(l, o.lastData);
     return(1);
 }