Begin() static private method

static private Begin ( int instanceID ) : void
instanceID int
return void
コード例 #1
0
 internal static void BeginGUI(int skinMode, int instanceID, int useGUILayout)
 {
     GUIUtility.s_SkinMode   = skinMode;
     GUIUtility.s_OriginalID = instanceID;
     GUIUtility.ResetGlobalState();
     if (useGUILayout != 0)
     {
         GUILayoutUtility.Begin(instanceID);
     }
 }
コード例 #2
0
 internal static void BeginGUI(int skinMode, int instanceID, int useGUILayout)
 {
     GUIUtility.s_SkinMode   = skinMode;
     GUIUtility.s_OriginalID = instanceID;
     GUI.skin = null;
     if (useGUILayout != 0)
     {
         GUILayoutUtility.SelectIDList(instanceID, false);
         GUILayoutUtility.Begin(instanceID);
     }
     GUI.changed = false;
 }
コード例 #3
0
ファイル: GUIUtility.cs プロジェクト: Hengle/JellyTerain
 internal static void BeginGUI(int skinMode, int instanceID, int useGUILayout)
 {
     s_SkinMode   = skinMode;
     s_OriginalID = instanceID;
     GUI.skin     = null;
     guiIsExiting = false;
     if (useGUILayout != 0)
     {
         GUILayoutUtility.Begin(instanceID);
     }
     GUI.changed = false;
 }
コード例 #4
0
        internal static void BeginGUI(int skinMode, int instanceID, int useGUILayout)
        {
            s_SkinMode   = skinMode;
            s_OriginalID = instanceID;

            ResetGlobalState();

            // Switch to the correct ID list & clear keyboard loop if we're about to layout (we rebuild it during layout, so we want it cleared beforehand)
            if (useGUILayout != 0)
            {
                GUILayoutUtility.Begin(instanceID);
            }
        }