コード例 #1
0
 public static void DrawLine(Vector3 start, Vector3 end, [UnityEngine.Internal.DefaultValue("Color.white")] Color color, [UnityEngine.Internal.DefaultValue("0.0f")] float duration, [UnityEngine.Internal.DefaultValue("true")] bool depthTest)
 {
     Debug.DrawLine_Injected(ref start, ref end, ref color, duration, depthTest);
 }