ToString() public method

Returns a nicely formatted string of this color.

public ToString ( ) : string
return string
コード例 #1
0
    static int ToString(IntPtr L)
    {
        try
        {
            int count = LuaDLL.lua_gettop(L);

            if (count == 1)
            {
                UnityEngine.Color32 obj = (UnityEngine.Color32)ToLua.CheckObject(L, 1, typeof(UnityEngine.Color32));
                string o = obj.ToString();
                LuaDLL.lua_pushstring(L, o);
                return(1);
            }
            else if (count == 2)
            {
                UnityEngine.Color32 obj = (UnityEngine.Color32)ToLua.CheckObject(L, 1, typeof(UnityEngine.Color32));
                string arg0             = ToLua.CheckString(L, 2);
                string o = obj.ToString(arg0);
                LuaDLL.lua_pushstring(L, o);
                return(1);
            }
            else
            {
                return(LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Color32.ToString"));
            }
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e));
        }
    }
コード例 #2
0
// properties

// methods

    static bool Color32_ToString__String(JSVCall vc, int argc)
    {
        int len = argc;

        if (len == 1)
        {
            System.String       arg0    = (System.String)JSApi.getStringS((int)JSApi.GetType.Arg);
            UnityEngine.Color32 argThis = (UnityEngine.Color32)vc.csObj;                JSApi.setStringS((int)JSApi.SetType.Rval, argThis.ToString(arg0));
            JSMgr.changeJSObj(vc.jsObjID, argThis);
        }

        return(true);
    }
コード例 #3
0
    static bool Color32_ToString(JSVCall vc, int argc)
    {
        int len = argc;

        if (len == 0)
        {
            UnityEngine.Color32 argThis = (UnityEngine.Color32)vc.csObj;                JSApi.setStringS((int)JSApi.SetType.Rval, argThis.ToString());
            JSMgr.changeJSObj(vc.jsObjID, argThis);
        }

        return(true);
    }
コード例 #4
0
 void OnGUI()
 {
     colorValue = colorPicker.OnGUI();
     GUI.TextField(textRect, colorValue.ToString());
 }