コード例 #1
0
ファイル: Caching.cs プロジェクト: zzrx79/UnityDecompiled
        public static Cache AddCache(string cachePath)
        {
            if (string.IsNullOrEmpty(cachePath))
            {
                throw new ArgumentNullException("Cache path cannot be null or empty.");
            }
            bool isReadonly = false;

            if (cachePath.Replace('\\', '/').StartsWith(Application.streamingAssetsPath))
            {
                isReadonly = true;
            }
            else
            {
                if (!Directory.Exists(cachePath))
                {
                    throw new ArgumentException("Cache path '" + cachePath + "' doesn't exist.");
                }
                if ((File.GetAttributes(cachePath) & FileAttributes.ReadOnly) == FileAttributes.ReadOnly)
                {
                    isReadonly = true;
                }
            }
            if (Caching.GetCacheByPath(cachePath).valid)
            {
                throw new InvalidOperationException("Cache with path '" + cachePath + "' has already been added.");
            }
            return(Caching.AddCache_Internal(cachePath, isReadonly));
        }