コード例 #1
0
        private void OnEnable()
        {
            Rect subPos = GetSubWindowArea();

            if (m_ManageTab == null)
            {
                m_ManageTab = new VariantManageTab();
            }
            m_ManageTab.OnEnable(subPos, this);

            m_RefreshTexture = EditorGUIUtility.FindTexture("Refresh");
        }
コード例 #2
0
//        List<UnityEngine.Object> m_EmptyObjectList = new List<Object>();

        public VariantTree(TreeViewState state, VariantManageTab ctrl) : base(state)
        {
            Model.Rebuild();
            m_Controller = ctrl;
            showBorder   = true;
        }