static public int ParentMaskStateChanged(IntPtr l) { try { UnityEngine.UI.MaskableGraphic self = (UnityEngine.UI.MaskableGraphic)checkSelf(l); self.ParentMaskStateChanged(); return(0); } catch (Exception e) { LuaDLL.luaL_error(l, e.ToString()); return(0); } }
static public int ParentMaskStateChanged(IntPtr l) { try { UnityEngine.UI.MaskableGraphic self = (UnityEngine.UI.MaskableGraphic)checkSelf(l); self.ParentMaskStateChanged(); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static int ParentMaskStateChanged(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); UnityEngine.UI.MaskableGraphic obj = (UnityEngine.UI.MaskableGraphic)ToLua.CheckObject(L, 1, typeof(UnityEngine.UI.MaskableGraphic)); obj.ParentMaskStateChanged(); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }