static public int get_DontClipMaskScalingRect(IntPtr l) { try { UnityEngine.UI.Extensions.SoftMaskScript self = (UnityEngine.UI.Extensions.SoftMaskScript)checkSelf(l); pushValue(l, self.DontClipMaskScalingRect); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int get_CutOff(IntPtr l) { try { UnityEngine.UI.Extensions.SoftMaskScript self = (UnityEngine.UI.Extensions.SoftMaskScript)checkSelf(l); pushValue(l, self.CutOff); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int set_AlphaMask(IntPtr l) { try { UnityEngine.UI.Extensions.SoftMaskScript self = (UnityEngine.UI.Extensions.SoftMaskScript)checkSelf(l); UnityEngine.Texture v; checkType(l, 2, out v); self.AlphaMask = v; return(0); } catch (Exception e) { return(error(l, e)); } }
static public int set_maskScalingRect(IntPtr l) { try { UnityEngine.UI.Extensions.SoftMaskScript self = (UnityEngine.UI.Extensions.SoftMaskScript)checkSelf(l); UnityEngine.RectTransform v; checkType(l, 2, out v); self.maskScalingRect = v; return(0); } catch (Exception e) { return(error(l, e)); } }
static public int set_CascadeToALLChildren(IntPtr l) { try { UnityEngine.UI.Extensions.SoftMaskScript self = (UnityEngine.UI.Extensions.SoftMaskScript)checkSelf(l); System.Boolean v; checkType(l, 2, out v); self.CascadeToALLChildren = v; return(0); } catch (Exception e) { return(error(l, e)); } }
static public int set_DontClipMaskScalingRect(IntPtr l) { try { UnityEngine.UI.Extensions.SoftMaskScript self = (UnityEngine.UI.Extensions.SoftMaskScript)checkSelf(l); System.Boolean v; checkType(l, 2, out v); self.DontClipMaskScalingRect = v; return(0); } catch (Exception e) { return(error(l, e)); } }
static public int set_CutOff(IntPtr l) { try { UnityEngine.UI.Extensions.SoftMaskScript self = (UnityEngine.UI.Extensions.SoftMaskScript)checkSelf(l); System.Single v; checkType(l, 2, out v); self.CutOff = v; return(0); } catch (Exception e) { return(error(l, e)); } }