Beispiel #1
0
 static public int get_DontClipMaskScalingRect(IntPtr l)
 {
     try {
         UnityEngine.UI.Extensions.SoftMaskScript self = (UnityEngine.UI.Extensions.SoftMaskScript)checkSelf(l);
         pushValue(l, self.DontClipMaskScalingRect);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Beispiel #2
0
 static public int get_CutOff(IntPtr l)
 {
     try {
         UnityEngine.UI.Extensions.SoftMaskScript self = (UnityEngine.UI.Extensions.SoftMaskScript)checkSelf(l);
         pushValue(l, self.CutOff);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Beispiel #3
0
 static public int set_AlphaMask(IntPtr l)
 {
     try {
         UnityEngine.UI.Extensions.SoftMaskScript self = (UnityEngine.UI.Extensions.SoftMaskScript)checkSelf(l);
         UnityEngine.Texture v;
         checkType(l, 2, out v);
         self.AlphaMask = v;
         return(0);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Beispiel #4
0
 static public int set_maskScalingRect(IntPtr l)
 {
     try {
         UnityEngine.UI.Extensions.SoftMaskScript self = (UnityEngine.UI.Extensions.SoftMaskScript)checkSelf(l);
         UnityEngine.RectTransform v;
         checkType(l, 2, out v);
         self.maskScalingRect = v;
         return(0);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Beispiel #5
0
 static public int set_CascadeToALLChildren(IntPtr l)
 {
     try {
         UnityEngine.UI.Extensions.SoftMaskScript self = (UnityEngine.UI.Extensions.SoftMaskScript)checkSelf(l);
         System.Boolean v;
         checkType(l, 2, out v);
         self.CascadeToALLChildren = v;
         return(0);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Beispiel #6
0
 static public int set_DontClipMaskScalingRect(IntPtr l)
 {
     try {
         UnityEngine.UI.Extensions.SoftMaskScript self = (UnityEngine.UI.Extensions.SoftMaskScript)checkSelf(l);
         System.Boolean v;
         checkType(l, 2, out v);
         self.DontClipMaskScalingRect = v;
         return(0);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Beispiel #7
0
 static public int set_CutOff(IntPtr l)
 {
     try {
         UnityEngine.UI.Extensions.SoftMaskScript self = (UnityEngine.UI.Extensions.SoftMaskScript)checkSelf(l);
         System.Single v;
         checkType(l, 2, out v);
         self.CutOff = v;
         return(0);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }