public static CreateScene ( string sceneName ) : |
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sceneName | string | The name of the new scene. It cannot be empty or null, or same as the name of the existing scenes. |
return |
Create an empty new scene at runtime with the given name.
public static CreateScene ( string sceneName ) : |
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sceneName | string | The name of the new scene. It cannot be empty or null, or same as the name of the existing scenes. |
return |