private static void GrabFocus(Focusable focusable, Focusable willTakeFocusFrom, FocusChangeDirection direction) { FocusEvent pooled = FocusEventBase <FocusEvent> .GetPooled(focusable, willTakeFocusFrom, direction); UIElementsUtility.eventDispatcher.DispatchEvent(pooled, null); EventBase <FocusEvent> .ReleasePooled(pooled); }
private static void AboutToGrabFocus(Focusable focusable, Focusable willTakeFocusFrom, FocusChangeDirection direction) { using (FocusInEvent pooled = FocusEventBase <FocusInEvent> .GetPooled(focusable, willTakeFocusFrom, direction)) { UIElementsUtility.eventDispatcher.DispatchEvent(pooled, null); } }
private static void ReleaseFocus(Focusable focusable, Focusable willGiveFocusTo, FocusChangeDirection direction) { BlurEvent pooled = FocusEventBase <BlurEvent> .GetPooled(focusable, willGiveFocusTo, direction); UIElementsUtility.eventDispatcher.DispatchEvent(pooled, null); EventBase <BlurEvent> .ReleasePooled(pooled); }
private static void AboutToReleaseFocus(Focusable focusable, Focusable willGiveFocusTo, FocusChangeDirection direction) { using (FocusOutEvent pooled = FocusEventBase <FocusOutEvent> .GetPooled(focusable, willGiveFocusTo, direction)) { UIElementsUtility.eventDispatcher.DispatchEvent(pooled, null); } }