public static AnimationLayerMixerPlayable Create() { AnimationLayerMixerPlayable that = new AnimationLayerMixerPlayable(); InternalCreate(ref that); return(that); }
public static AnimationLayerMixerPlayable Create() { AnimationLayerMixerPlayable result = default(AnimationLayerMixerPlayable); AnimationLayerMixerPlayable.InternalCreate(ref result); return(result); }
static public int get_handle(IntPtr l) { try { UnityEngine.Experimental.Director.AnimationLayerMixerPlayable self = (UnityEngine.Experimental.Director.AnimationLayerMixerPlayable)checkSelf(l); pushValue(l, true); pushValue(l, self.handle); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int constructor(IntPtr l) { try { UnityEngine.Experimental.Director.AnimationLayerMixerPlayable o; o = new UnityEngine.Experimental.Director.AnimationLayerMixerPlayable(); pushValue(l, true); pushValue(l, o); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int set_handle(IntPtr l) { try { UnityEngine.Experimental.Director.AnimationLayerMixerPlayable self = (UnityEngine.Experimental.Director.AnimationLayerMixerPlayable)checkSelf(l); UnityEngine.Experimental.Director.PlayableHandle v; checkValueType(l, 2, out v); self.handle = v; pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
internal static extern void InternalCreate(ref AnimationLayerMixerPlayable that);