コード例 #1
0
        public static TransformSceneHandle BindSceneTransform(this Animator animator, Transform transform)
        {
            TransformSceneHandle transformSceneHandle = new TransformSceneHandle();

            InternalBindSceneTransform(animator, transform, out transformSceneHandle);
            return(transformSceneHandle);
        }
コード例 #2
0
 static public int constructor(IntPtr l)
 {
     try {
         UnityEngine.Experimental.Animations.TransformSceneHandle o;
         o = new UnityEngine.Experimental.Animations.TransformSceneHandle();
         pushValue(l, true);
         pushValue(l, o);
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
コード例 #3
0
 extern private static void InternalBindSceneTransform([NotNull] Animator animator, [NotNull] Transform transform, out TransformSceneHandle transformSceneHandle);