public override void init(string gameId, bool testModeEnabled, string gameObjectName) { if (Advertisement.UnityDeveloperInternalTestMode) { UnityAdsIosBridge.enableUnityDeveloperInternalTestMode(); } UnityAdsIosBridge.init(gameId, testModeEnabled, (Advertisement.debugLevel & Advertisement.DebugLevel.DEBUG) != Advertisement.DebugLevel.NONE ? true : false, gameObjectName); }
public override void init(string gameId, bool testModeEnabled, bool debugModeEnabled, string gameObjectName) { UnityAdsIosBridge.init(gameId, testModeEnabled, debugModeEnabled, gameObjectName); }