public override void init(string gameId, bool testModeEnabled, string gameObjectName) { if (Advertisement.UnityDeveloperInternalTestMode) { UnityAdsIosBridge.UnityAdsEnableUnityDeveloperInternalTestMode(); } UnityAdsIosBridge.UnityAdsInit(gameId, testModeEnabled, (Advertisement.debugLevel & Advertisement.DebugLevel.DEBUG) != Advertisement.DebugLevel.NONE ? true : false, gameObjectName); }