internal static void DuplicateGO(Transform fallbackParent) { CutBoard.Reset(); bool customParentIsSelected = GetIsCustomParentSelected(fallbackParent); Unsupported.DuplicateGameObjectsUsingPasteboard(); if (customParentIsSelected) { Selection.activeTransform.SetParent(fallbackParent, true); } }
private void DuplicateGO() { Unsupported.DuplicateGameObjectsUsingPasteboard(); }