internal Texture2D[] GetPreviewTextures() { Texture2D[] array = new Texture2D[this.maxLayerCount]; for (int i = 0; i < this.maxLayerCount; i++) { array[i] = PlayerSettings.GetPlatformIconAtSize(this.m_Kind.platform, this.m_Width, this.m_Height, this.m_Kind.kind, this.m_iconSubKind, i); } return(array); }
internal Texture2D[] GetPreviewTextures() { Texture2D[] previewTextures = new Texture2D[maxLayerCount]; for (int i = 0; i < maxLayerCount; i++) { previewTextures[i] = PlayerSettings.GetPlatformIconAtSize(m_Kind.platform, m_Width, m_Height, m_Kind.kind, m_iconSubKind, i); } return(previewTextures); }