コード例 #1
0
        public static GameObject CreateGameObject(string name, params Type[] types)
        {
            GameObject gameObject = ObjectFactory.CreateDefaultGameObject(name);

            gameObject.SetActive(false);
            for (int i = 0; i < types.Length; i++)
            {
                Type type = types[i];
                ObjectFactory.AddComponent(gameObject, type);
            }
            gameObject.SetActive(true);
            return(gameObject);
        }