public static ToJson ( object obj ) : string | ||
obj | object | The object to convert to JSON form. |
return | string |
public static string WriteCustom <T>(T val) { return(CustomPrefix <T>() + EditorJsonUtility.ToJson(val)); }
public static string ToJson(UnityEngine.Object obj) { return(EditorJsonUtility.ToJson(obj, false)); }
protected override string SerializeView() { return(EditorJsonUtility.ToJson(this)); }