internal override void OnEnable() { Editor.AssignCachedProperties(this, serializedObject.GetIterator()); m_ExposeTransformEditor = new ExposeTransformEditor(); string[] transformPaths = singleImporter.transformPaths; m_RootMotionBoneList = new GUIContent[transformPaths.Length]; for (int i = 0; i < transformPaths.Length; i++) { m_RootMotionBoneList[i] = new GUIContent(transformPaths[i]); } if (m_RootMotionBoneList.Length > 0) { m_RootMotionBoneList[0] = EditorGUIUtility.TrTextContent("None"); } m_ExposeTransformEditor.OnEnable(singleImporter.transformPaths, serializedObject); m_CanMultiEditTransformList = CanMultiEditTransformList(); m_IsBiped = false; m_BipedMappingReport = new List <string>(); UpdateBipedMappingReport(); if (m_AnimationType.intValue == (int)ModelImporterAnimationType.Human && m_Avatar == null) { ResetAvatar(); } }
internal override void OnEnable() { Editor.AssignCachedProperties(this, serializedObject.GetIterator()); if (serializedObject.isEditingMultipleObjects) { return; } // Find all serialized property before calling SetupDefaultClips if (m_ClipAnimations.arraySize == 0) { SetupDefaultClips(); } UpdateList(); selectedClipIndex = EditorPrefs.GetInt("ModelImporterClipEditor.ActiveClipIndex", 0); EditorPrefs.SetInt("ModelImporterClipEditor.ActiveClipIndex", selectedClipIndex); // Automatically select the first clip if (m_ClipAnimations.arraySize != 0) { SelectClip(selectedClipIndex); } string[] transformPaths = singleImporter.transformPaths; m_MotionNodeList = new GUIContent[transformPaths.Length + 1]; m_MotionNodeList[0] = EditorGUIUtility.TrTextContent("<None>"); for (int i = 0; i < transformPaths.Length; i++) { if (i == 0) { m_MotionNodeList[1] = EditorGUIUtility.TrTextContent("<Root Transform>"); } else { m_MotionNodeList[i + 1] = new GUIContent(transformPaths[i]); } } motionNodeIndex = ArrayUtility.FindIndex(m_MotionNodeList, delegate(GUIContent content) { return(content.text == m_MotionNodeName.stringValue); }); motionNodeIndex = motionNodeIndex < 1 ? 0 : motionNodeIndex; // caching errors values now as they can't change until next re-import that will triggers a new OnEnable m_Errors = m_AnimationImportErrors.stringValue; m_Warnings = m_AnimationImportWarnings.stringValue; m_RigWarnings = m_RigImportWarnings.stringValue; m_RetargetWarnings = m_AnimationRetargetingWarnings.stringValue; }
internal override void OnEnable() { Editor.AssignCachedProperties(this, serializedObject.GetIterator()); // caching errors values now as they can't change until next re-import that will triggers a new OnEnable m_Errors = m_AnimationImportErrors.stringValue; m_Warnings = m_AnimationImportWarnings.stringValue; m_RigWarnings = m_RigImportWarnings.stringValue; m_RetargetWarnings = m_AnimationRetargetingWarnings.stringValue; RegisterListeners(); if (serializedObject.isEditingMultipleObjects) { return; } //Sometimes we dont want to start at the 0th index, this is where we're editing a clip - see m_ClipList.index = EditorPrefs.GetInt(ActiveClipIndex, 0); EditorPrefs.SetInt(ActiveClipIndex, m_ClipList.index); //Reset the Model Importer to its serialized copy DeserializeClips(); string[] transformPaths = singleImporter.transformPaths; m_MotionNodeList = new GUIContent[transformPaths.Length + 1]; m_MotionNodeList[0] = EditorGUIUtility.TrTextContent("<None>"); if (m_MotionNodeList.Length > 1) { m_MotionNodeList[1] = EditorGUIUtility.TrTextContent("<Root Transform>"); } for (int i = 1; i < transformPaths.Length; i++) { m_MotionNodeList[i + 1] = new GUIContent(transformPaths[i]); } motionNodeIndex = ArrayUtility.FindIndex(m_MotionNodeList, delegate(GUIContent content) { return(content.text == m_MotionNodeName.stringValue); }); motionNodeIndex = motionNodeIndex < 1 ? 0 : motionNodeIndex; }
internal override void OnEnable() { Editor.AssignCachedProperties(this, serializedObject.GetIterator()); }
public AnimationClipInfoProperties(SerializedProperty prop) { m_Property = prop; Editor.AssignCachedProperties(this, prop); }