コード例 #1
0
        void DrawSimpleClip(Rect targetRect, ClipBorder border, Color overlay)
        {
            var drawOptions = UpdateClipDrawOptions(CustomTimelineEditorCache.GetClipEditor(clip), clip);
            var blends      = GetClipBlends();

            ClipDrawer.DrawSimpleClip(clip, targetRect, border, overlay, drawOptions, blends);
        }
コード例 #2
0
        static void DrawBorderOfAddedRecordingClip(Rect trackRect, TrackAsset trackAsset, Vector2 visibleTime, WindowState state)
        {
            if (!state.IsArmedForRecord(trackAsset))
            {
                return;
            }

            AnimationTrack animTrack = trackAsset as AnimationTrack;

            if (animTrack == null || !animTrack.inClipMode)
            {
                return;
            }

            // make sure there is no clip but we can add one
            TimelineClip clip = null;

            if (trackAsset.FindRecordingClipAtTime(state.editSequence.time, out clip) || clip != null)
            {
                return;
            }

            float yMax = trackRect.yMax;
            float yMin = trackRect.yMin;

            double startGap = 0;
            double endGap   = 0;

            trackAsset.GetGapAtTime(state.editSequence.time, out startGap, out endGap);
            if (double.IsInfinity(endGap))
            {
                endGap = visibleTime.y;
            }

            if (startGap > visibleTime.y || endGap < visibleTime.x)
            {
                return;
            }


            startGap = Math.Max(startGap, visibleTime.x);
            endGap   = Math.Min(endGap, visibleTime.y);

            float xMin = state.TimeToPixel(startGap);
            float xMax = state.TimeToPixel(endGap);

            Rect r = Rect.MinMaxRect(xMin, yMin, xMax, yMax);

            ClipDrawer.DrawBorder(r, ClipBorder.kRecording, ClipBlends.kNone);
        }
コード例 #3
0
        static void DrawClip(ClipDrawData drawData)
        {
            ClipDrawer.DrawDefaultClip(drawData);

            if (drawData.clip.asset is AnimationPlayableAsset)
            {
                var state = TimelineWindow.instance.state;
                if (state.recording && state.IsArmedForRecord(drawData.clip.GetParentTrack()))
                {
                    ClipDrawer.DrawAnimationRecordBorder(drawData);
                    ClipDrawer.DrawRecordProhibited(drawData);
                }
            }
        }
コード例 #4
0
        void DrawAnimationRecordBorder(ClipDrawData drawData)
        {
            if (!drawData.clip.parentTrack.IsRecordingToClip(drawData.clip))
            {
                return;
            }

            if (drawData.state.editSequence.time < drawData.clip.start + drawData.clip.mixInDuration || drawData.state.editSequence.time > drawData.clip.end - drawData.clip.mixOutDuration)
            {
                return;
            }

            ClipDrawer.DrawBorder(drawData.clipCenterSection, ClipBorder.kRecording, ClipBlends.kNone);
        }
コード例 #5
0
        public static void DrawAnimationRecordBorder(ClipDrawData drawData)
        {
            if (!drawData.clip.parentTrack.IsRecordingToClip(drawData.clip))
            {
                return;
            }

            double time = TimelineWindow.instance.state.editSequence.time;

            if (time < drawData.clip.start + drawData.clip.mixInDuration || time > drawData.clip.end - drawData.clip.mixOutDuration)
            {
                return;
            }

            ClipDrawer.DrawBorder(drawData.clipCenterSection, ClipBorder.kRecording, ClipBlends.kNone);
        }
コード例 #6
0
 public virtual void DrawClip(ClipDrawData drawData)
 {
     ClipDrawer.DrawDefaultClip(drawData, GetClipDrawing(drawData.clip), BlendsFromGUI(drawData.uiClip));
 }
コード例 #7
0
 public static void DrawSimpleClip(TimelineClipGUI clip, Rect targetRect, ClipBorder border, Color overlay, ClipDrawing drawing)
 {
     ClipDrawer.DrawSimpleClip(clip.clip, targetRect, border, overlay, drawing, BlendsFromGUI(clip));
 }