/// <summary> /// /// </summary> /// <param name="spriteDataObject"></param> /// <param name="spriteCharacterTable"></param> /// <param name="spriteGlyphTable"></param> private static void PopulateSpriteTables(TexturePacker_JsonArray.SpriteDataObject spriteDataObject, List <SpriteCharacter> spriteCharacterTable, List <SpriteGlyph> spriteGlyphTable) { List <TexturePacker_JsonArray.Frame> importedSprites = spriteDataObject.frames; float atlasHeight = spriteDataObject.meta.size.h; for (int i = 0; i < importedSprites.Count; i++) { TexturePacker_JsonArray.Frame spriteData = importedSprites[i]; SpriteGlyph spriteGlyph = new SpriteGlyph(); spriteGlyph.index = (uint)i; spriteGlyph.metrics = new GlyphMetrics((int)spriteData.frame.w, (int)spriteData.frame.h, -spriteData.frame.w * spriteData.pivot.x, spriteData.frame.h * spriteData.pivot.y, (int)spriteData.frame.w); spriteGlyph.glyphRect = new GlyphRect((int)spriteData.frame.x, (int)(atlasHeight - spriteData.frame.h - spriteData.frame.y), (int)spriteData.frame.w, (int)spriteData.frame.h); spriteGlyph.scale = 1.0f; spriteGlyphTable.Add(spriteGlyph); SpriteCharacter spriteCharacter = new SpriteCharacter(0xFFFE, spriteGlyph); // Special handling for .notdef sprite name string fileNameToLowerInvariant = spriteData.filename.ToLowerInvariant(); if (fileNameToLowerInvariant == ".notdef" || fileNameToLowerInvariant == "notdef") { spriteCharacter.name = fileNameToLowerInvariant; spriteCharacter.unicode = 0; } else { string spriteName = spriteData.filename.Split('.')[0]; spriteCharacter.name = spriteName; if (k_SpriteNameIsUnicodeValue) { spriteCharacter.unicode = TextUtilities.StringHexToInt(spriteName); } } spriteCharacter.scale = 1.0f; spriteCharacterTable.Add(spriteCharacter); } }
/// <summary> /// /// </summary> void DrawEditorPanel() { // label GUILayout.Label("Import Settings", EditorStyles.boldLabel); EditorGUI.BeginChangeCheck(); // Sprite Texture Selection m_JsonFile = EditorGUILayout.ObjectField("Sprite Data Source", m_JsonFile, typeof(TextAsset), false) as TextAsset; m_SpriteDataFormat = (SpriteAssetImportFormats)EditorGUILayout.EnumPopup("Import Format", m_SpriteDataFormat); k_SpriteNameIsUnicodeValue = EditorGUILayout.Toggle(k_ConvertSpriteNameToUnicodeLabel, k_SpriteNameIsUnicodeValue); // Sprite Texture Selection m_SpriteAtlas = EditorGUILayout.ObjectField("Sprite Texture Atlas", m_SpriteAtlas, typeof(Texture2D), false) as Texture2D; if (EditorGUI.EndChangeCheck()) { m_CreationFeedback = string.Empty; } GUILayout.Space(10); GUI.enabled = m_JsonFile != null && m_SpriteAtlas != null && m_SpriteDataFormat != SpriteAssetImportFormats.None; // Create Sprite Asset if (GUILayout.Button("Create Sprite Asset")) { m_CreationFeedback = string.Empty; // Clean up sprite asset object that may have been previously created. if (m_SpriteAsset != null && !EditorUtility.IsPersistent(m_SpriteAsset)) { DestroyImmediate(m_SpriteAsset); } // Read json data file if (m_JsonFile != null) { switch (m_SpriteDataFormat) { case SpriteAssetImportFormats.TexturePackerJsonArray: TexturePacker_JsonArray.SpriteDataObject jsonData = null; try { jsonData = JsonUtility.FromJson <TexturePacker_JsonArray.SpriteDataObject>(m_JsonFile.text); } catch { m_CreationFeedback = "The Sprite Data Source file [" + m_JsonFile.name + "] appears to be invalid or incorrectly formatted."; } if (jsonData != null && jsonData.frames != null && jsonData.frames.Count > 0) { int spriteCount = jsonData.frames.Count; // Update import results m_CreationFeedback = "<b>Import Results</b>\n--------------------\n"; m_CreationFeedback += "<color=#C0ffff><b>" + spriteCount + "</b></color> Sprites were imported from file."; // Create new Sprite Asset m_SpriteAsset = CreateInstance <SpriteAsset>(); // Assign sprite sheet / atlas texture to sprite asset m_SpriteAsset.spriteSheet = m_SpriteAtlas; List <SpriteGlyph> spriteGlyphTable = new List <SpriteGlyph>(); List <SpriteCharacter> spriteCharacterTable = new List <SpriteCharacter>(); PopulateSpriteTables(jsonData, spriteCharacterTable, spriteGlyphTable); m_SpriteAsset.spriteCharacterTable = spriteCharacterTable; m_SpriteAsset.spriteGlyphTable = spriteGlyphTable; } break; } } } GUI.enabled = true; // Creation Feedback GUILayout.Space(5); GUILayout.BeginVertical(EditorStyles.helpBox, GUILayout.Height(60)); { EditorGUILayout.TextArea(m_CreationFeedback, TM_EditorStyles.label); } GUILayout.EndVertical(); GUILayout.Space(5); GUI.enabled = m_JsonFile != null && m_SpriteAtlas && m_SpriteAsset != null; if (GUILayout.Button("Save Sprite Asset") && m_JsonFile != null) { string filePath = EditorUtility.SaveFilePanel("Save Sprite Asset File", new FileInfo(AssetDatabase.GetAssetPath(m_JsonFile)).DirectoryName, m_JsonFile.name, "asset"); if (filePath.Length == 0) { return; } SaveSpriteAsset(filePath); } GUI.enabled = true; }