Inheritance: VSCodeDebug.DebugSession
コード例 #1
0
        static void RunSession(Stream inputStream, Stream outputStream)
        {
            DebugSession debugSession = new UnityDebugSession();

            DebuggerLoggingService.CustomLogger = new CustomLogger();
            debugSession.Start(inputStream, outputStream).Wait();
        }
コード例 #2
0
        static void RunSession(Stream inputStream, Stream outputStream)
        {
            Log.Write("Running session");
            DebugSession debugSession = new UnityDebugSession();

            DebuggerLoggingService.CustomLogger = new CustomLogger();
            debugSession.Start(inputStream, outputStream).Wait();
            Log.Write("Session Terminated");
        }
コード例 #3
0
        private static void RunSession(Stream inputStream, Stream outputStream)
        {
            DebugSession debugSession = new UnityDebugSession();

            debugSession.Start(inputStream, outputStream).Wait();
        }
コード例 #4
0
 private static void RunSession(Stream inputStream, Stream outputStream)
 {
     DebugSession debugSession = new UnityDebugSession();
     debugSession.Start(inputStream, outputStream).Wait();
 }