public virtual void Dispose() { m_Vars?.Dispose(); m_Ops?.ResetAllocator(false); // clear allocator's memory m_InputShapes?.Clear(); m_DummyInput?.Dispose(); m_Vars = null; m_Ops = null; m_InputShapes = null; }
protected void ReleaseTemporary() { m_TemporaryName = null; if (m_Temporary == null) { return; } if (IsTensorOwnedByInternalAllocator(m_Temporary)) { m_Temporary.Dispose(); } m_Temporary = null; }