public void UnfoldAndLabelTallCone() { // unfold cube Solid testcone = UnfoldTestUtils.SetupTallCone(); List <Face> faces = testcone.Faces.ToList(); var surfaces = faces.Select(x => x.SurfaceGeometry()).ToList(); //handle tesselation here var pointtuples = Tesselation.Tessellate(surfaces, -1, 512); //convert triangles to surfaces List <Surface> trisurfaces = pointtuples.Select(x => Surface.ByPerimeterPoints(new List <Point>() { x[0], x[1], x[2] })).ToList(); var unfoldObject = PlanarUnfolder.Unfold(trisurfaces); Console.WriteLine("generating tabs"); // generate tabs var tabDict = TabGeneration.GenerateTabSurfacesFromUnfold <EdgeLikeEntity, FaceLikeEntity>(unfoldObject); var justTabs = tabDict.Keys.SelectMany(x => tabDict[x]).ToList(); Console.WriteLine("tabs generated"); // next check the positions of the translated tab, UnfoldTestUtils.AssertTabsGoodFinalLocation <EdgeLikeEntity, FaceLikeEntity>(justTabs, unfoldObject); }
public void UnfoldAndLabelTallCone() { // unfold cube Solid testcone = UnfoldTestUtils.SetupTallCone(); List <Face> faces = testcone.Faces.ToList(); var surfaces = faces.Select(x => x.SurfaceGeometry()).ToList(); //handle tesselation here var pointtuples = Tesselation.Tessellate(surfaces, -1, 512); //convert triangles to surfaces List <Surface> trisurfaces = pointtuples.Select(x => Surface.ByPerimeterPoints(new List <Point>() { x[0], x[1], x[2] })).ToList(); var unfoldObject = PlanarUnfolder.Unfold(trisurfaces); var unfoldsurfaces = unfoldObject.UnfoldedSurfaceSet; Console.WriteLine("generating labels"); // generate labels var labels = unfoldObject.StartingUnfoldableFaces.Select(x => new PlanarUnfolder.UnfoldableFaceLabel <EdgeLikeEntity, FaceLikeEntity>(x)).ToList(); UnfoldTestUtils.AssertLabelsGoodStartingLocationAndOrientation(labels); // next check the positions of the translated labels var transformedGeo = labels.Select(x => PlanarUnfolder.MapGeometryToUnfoldingByID(unfoldObject, x.AlignedLabelGeometry, x.ID)).ToList(); UnfoldTestUtils.AssertLabelsGoodFinalLocationAndOrientation(labels, transformedGeo, unfoldObject); }
public void FullyUnfoldConeTallFromTriSurfaces() { Solid testCone = UnfoldTestUtils.SetupTallCone(); List <Face> faces = testCone.Faces.ToList(); List <Surface> surfaces = faces.Select(x => x.SurfaceGeometry()).ToList(); //handle tesselation here var pointtuples = Tesselation.Tessellate(surfaces, -1, 512); //convert triangles to surfaces List <Surface> trisurfaces = pointtuples.Select(x => Surface.ByPerimeterPoints(new List <Point>() { x[0], x[1], x[2] })).ToList(); var unfoldsurfaces = PlanarUnfolder.Unfold(trisurfaces).UnfoldedSurfaceSet; UnfoldTestUtils.CheckAllUnfoldedFacesForCorrectUnfold(unfoldsurfaces); }
public void UnfoldEachPairOfTriangularSurfacesInAConeTallParentAsRefFace() { Solid testCone = UnfoldTestUtils.SetupTallCone(); List <Face> faces = testCone.Faces.ToList(); List <Surface> surfaces = faces.Select(x => x.SurfaceGeometry()).ToList(); //handle tesselation here var pointtuples = Tesselation.Tessellate(surfaces, -1, 512); //convert triangles to surfaces List <Surface> trisurfaces = pointtuples.Select(x => Surface.ByPerimeterPoints(new List <Point>() { x[0], x[1], x[2] })).ToList(); //generate a graph of the cube var graph = ModelTopology.GenerateTopologyFromSurfaces(trisurfaces); UnfoldTestUtils.AssertEachFacePairUnfoldsCorrectly(graph); }