// Token: 0x060010CA RID: 4298 RVA: 0x000172DC File Offset: 0x000154DC public static ConnectionAddress Deserialize(Stream bytes) { return(new ConnectionAddress { Ipv4 = Int32Proxy.Deserialize(bytes), Port = UInt16Proxy.Deserialize(bytes) }); }
// Token: 0x060010C2 RID: 4290 RVA: 0x00016D94 File Offset: 0x00014F94 public static GameActorInfo Deserialize(Stream bytes) { int num = Int32Proxy.Deserialize(bytes); GameActorInfo gameActorInfo = new GameActorInfo(); gameActorInfo.AccessLevel = EnumProxy <MemberAccessLevel> .Deserialize(bytes); gameActorInfo.ArmorPointCapacity = ByteProxy.Deserialize(bytes); gameActorInfo.ArmorPoints = ByteProxy.Deserialize(bytes); gameActorInfo.Channel = EnumProxy <ChannelType> .Deserialize(bytes); if ((num & 1) != 0) { gameActorInfo.ClanTag = StringProxy.Deserialize(bytes); } gameActorInfo.Cmid = Int32Proxy.Deserialize(bytes); gameActorInfo.CurrentFiringMode = EnumProxy <FireMode> .Deserialize(bytes); gameActorInfo.CurrentWeaponSlot = ByteProxy.Deserialize(bytes); gameActorInfo.Deaths = Int16Proxy.Deserialize(bytes); if ((num & 2) != 0) { gameActorInfo.FunctionalItems = ListProxy <int> .Deserialize(bytes, new ListProxy <int> .Deserializer <int>(Int32Proxy.Deserialize)); } if ((num & 4) != 0) { gameActorInfo.Gear = ListProxy <int> .Deserialize(bytes, new ListProxy <int> .Deserializer <int>(Int32Proxy.Deserialize)); } gameActorInfo.Health = Int16Proxy.Deserialize(bytes); gameActorInfo.Kills = Int16Proxy.Deserialize(bytes); gameActorInfo.Level = Int32Proxy.Deserialize(bytes); gameActorInfo.Ping = UInt16Proxy.Deserialize(bytes); gameActorInfo.PlayerId = ByteProxy.Deserialize(bytes); if ((num & 8) != 0) { gameActorInfo.PlayerName = StringProxy.Deserialize(bytes); } gameActorInfo.PlayerState = EnumProxy <PlayerStates> .Deserialize(bytes); if ((num & 16) != 0) { gameActorInfo.QuickItems = ListProxy <int> .Deserialize(bytes, new ListProxy <int> .Deserializer <int>(Int32Proxy.Deserialize)); } gameActorInfo.Rank = ByteProxy.Deserialize(bytes); gameActorInfo.SkinColor = ColorProxy.Deserialize(bytes); gameActorInfo.StepSound = EnumProxy <SurfaceType> .Deserialize(bytes); gameActorInfo.TeamID = EnumProxy <TeamID> .Deserialize(bytes); if ((num & 32) != 0) { gameActorInfo.Weapons = ListProxy <int> .Deserialize(bytes, new ListProxy <int> .Deserializer <int>(Int32Proxy.Deserialize)); } return(gameActorInfo); }
// Token: 0x060010B6 RID: 4278 RVA: 0x0001612C File Offset: 0x0001432C public static GameActorInfoDelta Deserialize(Stream bytes) { int num = Int32Proxy.Deserialize(bytes); byte id = ByteProxy.Deserialize(bytes); GameActorInfoDelta gameActorInfoDelta = new GameActorInfoDelta(); gameActorInfoDelta.Id = id; if (num != 0) { if ((num & 1) != 0) { gameActorInfoDelta.Changes[GameActorInfoDelta.Keys.AccessLevel] = EnumProxy <MemberAccessLevel> .Deserialize(bytes); } if ((num & 2) != 0) { gameActorInfoDelta.Changes[GameActorInfoDelta.Keys.ArmorPointCapacity] = ByteProxy.Deserialize(bytes); } if ((num & 4) != 0) { gameActorInfoDelta.Changes[GameActorInfoDelta.Keys.ArmorPoints] = ByteProxy.Deserialize(bytes); } if ((num & 8) != 0) { gameActorInfoDelta.Changes[GameActorInfoDelta.Keys.Channel] = EnumProxy <ChannelType> .Deserialize(bytes); } if ((num & 16) != 0) { gameActorInfoDelta.Changes[GameActorInfoDelta.Keys.ClanTag] = StringProxy.Deserialize(bytes); } if ((num & 32) != 0) { gameActorInfoDelta.Changes[GameActorInfoDelta.Keys.Cmid] = Int32Proxy.Deserialize(bytes); } if ((num & 64) != 0) { gameActorInfoDelta.Changes[GameActorInfoDelta.Keys.CurrentFiringMode] = EnumProxy <FireMode> .Deserialize(bytes); } if ((num & 128) != 0) { gameActorInfoDelta.Changes[GameActorInfoDelta.Keys.CurrentWeaponSlot] = ByteProxy.Deserialize(bytes); } if ((num & 256) != 0) { gameActorInfoDelta.Changes[GameActorInfoDelta.Keys.Deaths] = Int16Proxy.Deserialize(bytes); } if ((num & 512) != 0) { gameActorInfoDelta.Changes[GameActorInfoDelta.Keys.FunctionalItems] = ListProxy <int> .Deserialize(bytes, new ListProxy <int> .Deserializer <int>(Int32Proxy.Deserialize)); } if ((num & 1024) != 0) { gameActorInfoDelta.Changes[GameActorInfoDelta.Keys.Gear] = ListProxy <int> .Deserialize(bytes, new ListProxy <int> .Deserializer <int>(Int32Proxy.Deserialize)); } if ((num & 2048) != 0) { gameActorInfoDelta.Changes[GameActorInfoDelta.Keys.Health] = Int16Proxy.Deserialize(bytes); } if ((num & 4096) != 0) { gameActorInfoDelta.Changes[GameActorInfoDelta.Keys.Kills] = Int16Proxy.Deserialize(bytes); } if ((num & 8192) != 0) { gameActorInfoDelta.Changes[GameActorInfoDelta.Keys.Level] = Int32Proxy.Deserialize(bytes); } if ((num & 16384) != 0) { gameActorInfoDelta.Changes[GameActorInfoDelta.Keys.Ping] = UInt16Proxy.Deserialize(bytes); } if ((num & 32768) != 0) { gameActorInfoDelta.Changes[GameActorInfoDelta.Keys.PlayerId] = ByteProxy.Deserialize(bytes); } if ((num & 65536) != 0) { gameActorInfoDelta.Changes[GameActorInfoDelta.Keys.PlayerName] = StringProxy.Deserialize(bytes); } if ((num & 131072) != 0) { gameActorInfoDelta.Changes[GameActorInfoDelta.Keys.PlayerState] = EnumProxy <PlayerStates> .Deserialize(bytes); } if ((num & 262144) != 0) { gameActorInfoDelta.Changes[GameActorInfoDelta.Keys.QuickItems] = ListProxy <int> .Deserialize(bytes, new ListProxy <int> .Deserializer <int>(Int32Proxy.Deserialize)); } if ((num & 524288) != 0) { gameActorInfoDelta.Changes[GameActorInfoDelta.Keys.Rank] = ByteProxy.Deserialize(bytes); } if ((num & 1048576) != 0) { gameActorInfoDelta.Changes[GameActorInfoDelta.Keys.SkinColor] = ColorProxy.Deserialize(bytes); } if ((num & 2097152) != 0) { gameActorInfoDelta.Changes[GameActorInfoDelta.Keys.StepSound] = EnumProxy <SurfaceType> .Deserialize(bytes); } if ((num & 4194304) != 0) { gameActorInfoDelta.Changes[GameActorInfoDelta.Keys.TeamID] = EnumProxy <TeamID> .Deserialize(bytes); } if ((num & 8388608) != 0) { gameActorInfoDelta.Changes[GameActorInfoDelta.Keys.Weapons] = ListProxy <int> .Deserialize(bytes, new ListProxy <int> .Deserializer <int>(Int32Proxy.Deserialize)); } } return(gameActorInfoDelta); }