コード例 #1
0
        //------------------------------------------------------------------------
        private void line_clip_y(rasterizer_cells_aa ras,
                                 int x1, int y1,
                                 int x2, int y2,
                                 int f1, int f2)
        {
            f1 &= 10;
            f2 &= 10;
            if ((f1 | f2) == 0)
            {
                // Fully visible
                ras.line(x1, y1, x2, y2);
            }
            else
            {
                if (f1 == f2)
                {
                    // Invisible by Y
                    return;
                }

                int tx1 = x1;
                int ty1 = y1;
                int tx2 = x2;
                int ty2 = y2;

                if ((f1 & 8) != 0)                 // y1 < clip.y1
                {
                    tx1 = x1 + mul_div(clipBox.Bottom - y1, x2 - x1, y2 - y1);
                    ty1 = clipBox.Bottom;
                }

                if ((f1 & 2) != 0)                 // y1 > clip.y2
                {
                    tx1 = x1 + mul_div(clipBox.Top - y1, x2 - x1, y2 - y1);
                    ty1 = clipBox.Top;
                }

                if ((f2 & 8) != 0)                 // y2 < clip.y1
                {
                    tx2 = x1 + mul_div(clipBox.Bottom - y1, x2 - x1, y2 - y1);
                    ty2 = clipBox.Bottom;
                }

                if ((f2 & 2) != 0)                 // y2 > clip.y2
                {
                    tx2 = x1 + mul_div(clipBox.Top - y1, x2 - x1, y2 - y1);
                    ty2 = clipBox.Top;
                }

                ras.line(tx1, ty1, tx2, ty2);
            }
        }
コード例 #2
0
        //--------------------------------------------------------------------
        public ScanlineRasterizer(VectorClipper rasterizer_sl_clip)
        {
            m_outline       = new rasterizer_cells_aa();
            m_VectorClipper = rasterizer_sl_clip;
            m_filling_rule  = filling_rule_e.fill_non_zero;
            m_auto_close    = true;
            m_start_x       = 0;
            m_start_y       = 0;
            m_status        = status.status_initial;

            for (int i = 0; i < (int)aa_scale_e.aa_scale; i++)
            {
                m_gamma[i] = i;
            }
        }
コード例 #3
0
 public rasterizer_compound_aa()
 {
     m_Rasterizer    = new rasterizer_cells_aa();
     m_VectorClipper = new VectorClipper();
     m_filling_rule  = agg_basics.filling_rule_e.fill_non_zero;
     m_layer_order   = layer_order_e.layer_direct;
     m_styles        = new VectorPOD <style_info>(); // Active Styles
     m_ast           = new VectorPOD <int>();        // Active Style Table (unique values)
     m_asm           = new VectorPOD <byte>();       // Active Style Mask
     m_cells         = new VectorPOD <cell_aa>();
     m_cover_buf     = new VectorPOD <byte>();
     m_master_alpha  = new VectorPOD <int>();
     m_min_style     = (0x7FFFFFFF);
     m_max_style     = (-0x7FFFFFFF);
     m_start_x       = (0);
     m_start_y       = (0);
     m_scan_y        = (0x7FFFFFFF);
     m_sl_start      = (0);
     m_sl_len        = (0);
 }
コード例 #4
0
		public rasterizer_compound_aa()
		{
			m_Rasterizer = new rasterizer_cells_aa();
			m_VectorClipper = new VectorClipper();
			m_filling_rule = agg_basics.filling_rule_e.fill_non_zero;
			m_layer_order = layer_order_e.layer_direct;
			m_styles = new VectorPOD<style_info>();  // Active Styles
			m_ast = new VectorPOD<int>();     // Active Style Table (unique values)
			m_asm = new VectorPOD<byte>();     // Active Style Mask
			m_cells = new VectorPOD<cell_aa>();
			m_cover_buf = new VectorPOD<byte>();
			m_master_alpha = new VectorPOD<int>();
			m_min_style = (0x7FFFFFFF);
			m_max_style = (-0x7FFFFFFF);
			m_start_x = (0);
			m_start_y = (0);
			m_scan_y = (0x7FFFFFFF);
			m_sl_start = (0);
			m_sl_len = (0);
		}
コード例 #5
0
        //--------------------------------------------------------------------
        public void line_to(rasterizer_cells_aa ras, int x2, int y2)
        {
            if (m_clipping)
            {
                int f2 = ClipLiangBarsky.clipping_flags(x2, y2, clipBox);

                if ((m_f1 & 10) == (f2 & 10) && (m_f1 & 10) != 0)
                {
                    // Invisible by Y
                    m_x1 = x2;
                    m_y1 = y2;
                    m_f1 = f2;
                    return;
                }

                int x1 = m_x1;
                int y1 = m_y1;
                int f1 = m_f1;
                int y3, y4;
                int f3, f4;

                switch (((f1 & 5) << 1) | (f2 & 5))
                {
                case 0:                         // Visible by X
                    line_clip_y(ras, x1, y1, x2, y2, f1, f2);
                    break;

                case 1:                         // x2 > clip.x2
                    y3 = y1 + mul_div(clipBox.Right - x1, y2 - y1, x2 - x1);
                    f3 = ClipLiangBarsky.clipping_flags_y(y3, clipBox);
                    line_clip_y(ras, x1, y1, clipBox.Right, y3, f1, f3);
                    line_clip_y(ras, clipBox.Right, y3, clipBox.Right, y2, f3, f2);
                    break;

                case 2:                         // x1 > clip.x2
                    y3 = y1 + mul_div(clipBox.Right - x1, y2 - y1, x2 - x1);
                    f3 = ClipLiangBarsky.clipping_flags_y(y3, clipBox);
                    line_clip_y(ras, clipBox.Right, y1, clipBox.Right, y3, f1, f3);
                    line_clip_y(ras, clipBox.Right, y3, x2, y2, f3, f2);
                    break;

                case 3:                         // x1 > clip.x2 && x2 > clip.x2
                    line_clip_y(ras, clipBox.Right, y1, clipBox.Right, y2, f1, f2);
                    break;

                case 4:                         // x2 < clip.x1
                    y3 = y1 + mul_div(clipBox.Left - x1, y2 - y1, x2 - x1);
                    f3 = ClipLiangBarsky.clipping_flags_y(y3, clipBox);
                    line_clip_y(ras, x1, y1, clipBox.Left, y3, f1, f3);
                    line_clip_y(ras, clipBox.Left, y3, clipBox.Left, y2, f3, f2);
                    break;

                case 6:                         // x1 > clip.x2 && x2 < clip.x1
                    y3 = y1 + mul_div(clipBox.Right - x1, y2 - y1, x2 - x1);
                    y4 = y1 + mul_div(clipBox.Left - x1, y2 - y1, x2 - x1);
                    f3 = ClipLiangBarsky.clipping_flags_y(y3, clipBox);
                    f4 = ClipLiangBarsky.clipping_flags_y(y4, clipBox);
                    line_clip_y(ras, clipBox.Right, y1, clipBox.Right, y3, f1, f3);
                    line_clip_y(ras, clipBox.Right, y3, clipBox.Left, y4, f3, f4);
                    line_clip_y(ras, clipBox.Left, y4, clipBox.Left, y2, f4, f2);
                    break;

                case 8:                         // x1 < clip.x1
                    y3 = y1 + mul_div(clipBox.Left - x1, y2 - y1, x2 - x1);
                    f3 = ClipLiangBarsky.clipping_flags_y(y3, clipBox);
                    line_clip_y(ras, clipBox.Left, y1, clipBox.Left, y3, f1, f3);
                    line_clip_y(ras, clipBox.Left, y3, x2, y2, f3, f2);
                    break;

                case 9:                          // x1 < clip.x1 && x2 > clip.x2
                    y3 = y1 + mul_div(clipBox.Left - x1, y2 - y1, x2 - x1);
                    y4 = y1 + mul_div(clipBox.Right - x1, y2 - y1, x2 - x1);
                    f3 = ClipLiangBarsky.clipping_flags_y(y3, clipBox);
                    f4 = ClipLiangBarsky.clipping_flags_y(y4, clipBox);
                    line_clip_y(ras, clipBox.Left, y1, clipBox.Left, y3, f1, f3);
                    line_clip_y(ras, clipBox.Left, y3, clipBox.Right, y4, f3, f4);
                    line_clip_y(ras, clipBox.Right, y4, clipBox.Right, y2, f4, f2);
                    break;

                case 12:                         // x1 < clip.x1 && x2 < clip.x1
                    line_clip_y(ras, clipBox.Left, y1, clipBox.Left, y2, f1, f2);
                    break;
                }
                m_f1 = f2;
            }
            else
            {
                ras.line(m_x1, m_y1,
                         x2, y2);
            }
            m_x1 = x2;
            m_y1 = y2;
        }
コード例 #6
0
		//--------------------------------------------------------------------
		public ScanlineRasterizer(VectorClipper rasterizer_sl_clip)
		{
			m_outline = new rasterizer_cells_aa();
			m_VectorClipper = rasterizer_sl_clip;
			m_filling_rule = filling_rule_e.fill_non_zero;
			m_auto_close = true;
			m_start_x = 0;
			m_start_y = 0;
			m_status = status.status_initial;

			for (int i = 0; i < (int)aa_scale_e.aa_scale; i++)
			{
				m_gamma[i] = i;
			}
		}
コード例 #7
0
ファイル: VectorClipper.cs プロジェクト: CNCBrasil/agg-sharp
		//--------------------------------------------------------------------
		public void line_to(rasterizer_cells_aa ras, int x2, int y2)
		{
			if (m_clipping)
			{
				int f2 = ClipLiangBarsky.clipping_flags(x2, y2, clipBox);

				if ((m_f1 & 10) == (f2 & 10) && (m_f1 & 10) != 0)
				{
					// Invisible by Y
					m_x1 = x2;
					m_y1 = y2;
					m_f1 = f2;
					return;
				}

				int x1 = m_x1;
				int y1 = m_y1;
				int f1 = m_f1;
				int y3, y4;
				int f3, f4;

				switch (((f1 & 5) << 1) | (f2 & 5))
				{
					case 0: // Visible by X
						line_clip_y(ras, x1, y1, x2, y2, f1, f2);
						break;

					case 1: // x2 > clip.x2
						y3 = y1 + mul_div(clipBox.Right - x1, y2 - y1, x2 - x1);
						f3 = ClipLiangBarsky.clipping_flags_y(y3, clipBox);
						line_clip_y(ras, x1, y1, clipBox.Right, y3, f1, f3);
						line_clip_y(ras, clipBox.Right, y3, clipBox.Right, y2, f3, f2);
						break;

					case 2: // x1 > clip.x2
						y3 = y1 + mul_div(clipBox.Right - x1, y2 - y1, x2 - x1);
						f3 = ClipLiangBarsky.clipping_flags_y(y3, clipBox);
						line_clip_y(ras, clipBox.Right, y1, clipBox.Right, y3, f1, f3);
						line_clip_y(ras, clipBox.Right, y3, x2, y2, f3, f2);
						break;

					case 3: // x1 > clip.x2 && x2 > clip.x2
						line_clip_y(ras, clipBox.Right, y1, clipBox.Right, y2, f1, f2);
						break;

					case 4: // x2 < clip.x1
						y3 = y1 + mul_div(clipBox.Left - x1, y2 - y1, x2 - x1);
						f3 = ClipLiangBarsky.clipping_flags_y(y3, clipBox);
						line_clip_y(ras, x1, y1, clipBox.Left, y3, f1, f3);
						line_clip_y(ras, clipBox.Left, y3, clipBox.Left, y2, f3, f2);
						break;

					case 6: // x1 > clip.x2 && x2 < clip.x1
						y3 = y1 + mul_div(clipBox.Right - x1, y2 - y1, x2 - x1);
						y4 = y1 + mul_div(clipBox.Left - x1, y2 - y1, x2 - x1);
						f3 = ClipLiangBarsky.clipping_flags_y(y3, clipBox);
						f4 = ClipLiangBarsky.clipping_flags_y(y4, clipBox);
						line_clip_y(ras, clipBox.Right, y1, clipBox.Right, y3, f1, f3);
						line_clip_y(ras, clipBox.Right, y3, clipBox.Left, y4, f3, f4);
						line_clip_y(ras, clipBox.Left, y4, clipBox.Left, y2, f4, f2);
						break;

					case 8: // x1 < clip.x1
						y3 = y1 + mul_div(clipBox.Left - x1, y2 - y1, x2 - x1);
						f3 = ClipLiangBarsky.clipping_flags_y(y3, clipBox);
						line_clip_y(ras, clipBox.Left, y1, clipBox.Left, y3, f1, f3);
						line_clip_y(ras, clipBox.Left, y3, x2, y2, f3, f2);
						break;

					case 9:  // x1 < clip.x1 && x2 > clip.x2
						y3 = y1 + mul_div(clipBox.Left - x1, y2 - y1, x2 - x1);
						y4 = y1 + mul_div(clipBox.Right - x1, y2 - y1, x2 - x1);
						f3 = ClipLiangBarsky.clipping_flags_y(y3, clipBox);
						f4 = ClipLiangBarsky.clipping_flags_y(y4, clipBox);
						line_clip_y(ras, clipBox.Left, y1, clipBox.Left, y3, f1, f3);
						line_clip_y(ras, clipBox.Left, y3, clipBox.Right, y4, f3, f4);
						line_clip_y(ras, clipBox.Right, y4, clipBox.Right, y2, f4, f2);
						break;

					case 12: // x1 < clip.x1 && x2 < clip.x1
						line_clip_y(ras, clipBox.Left, y1, clipBox.Left, y2, f1, f2);
						break;
				}
				m_f1 = f2;
			}
			else
			{
				ras.line(m_x1, m_y1,
						 x2, y2);
			}
			m_x1 = x2;
			m_y1 = y2;
		}
コード例 #8
0
ファイル: VectorClipper.cs プロジェクト: CNCBrasil/agg-sharp
		//------------------------------------------------------------------------
		private void line_clip_y(rasterizer_cells_aa ras,
									int x1, int y1,
									int x2, int y2,
									int f1, int f2)
		{
			f1 &= 10;
			f2 &= 10;
			if ((f1 | f2) == 0)
			{
				// Fully visible
				ras.line(x1, y1, x2, y2);
			}
			else
			{
				if (f1 == f2)
				{
					// Invisible by Y
					return;
				}

				int tx1 = x1;
				int ty1 = y1;
				int tx2 = x2;
				int ty2 = y2;

				if ((f1 & 8) != 0) // y1 < clip.y1
				{
					tx1 = x1 + mul_div(clipBox.Bottom - y1, x2 - x1, y2 - y1);
					ty1 = clipBox.Bottom;
				}

				if ((f1 & 2) != 0) // y1 > clip.y2
				{
					tx1 = x1 + mul_div(clipBox.Top - y1, x2 - x1, y2 - y1);
					ty1 = clipBox.Top;
				}

				if ((f2 & 8) != 0) // y2 < clip.y1
				{
					tx2 = x1 + mul_div(clipBox.Bottom - y1, x2 - x1, y2 - y1);
					ty2 = clipBox.Bottom;
				}

				if ((f2 & 2) != 0) // y2 > clip.y2
				{
					tx2 = x1 + mul_div(clipBox.Top - y1, x2 - x1, y2 - y1);
					ty2 = clipBox.Top;
				}

				ras.line(tx1, ty1, tx2, ty2);
			}
		}