コード例 #1
0
ファイル: AvailableColorsHandler.cs プロジェクト: imerr/UMA-1
        private void AddButton(OverlayColorData ocd)
        {
            GameObject   go = GameObject.Instantiate(ColorButtonPrefab);
            ColorHandler ch = go.GetComponent <ColorHandler>();

            ch.Setup(Avatar, ColorName, ocd);
            Image i = go.GetComponent <Image>();

            i.color = ocd.color;
            go.transform.SetParent(ColorPanel.transform);
        }
コード例 #2
0
        private void AddRemoverButton()
        {
            GameObject   go = GameObject.Instantiate(ColorButtonPrefab);
            ColorHandler ch = go.GetComponent <ColorHandler>();

            ch.SetupRemover(Avatar, ColorName);
            Image i = go.GetComponent <Image>();

            i.color = Color.white;
            Text t = go.GetComponentInChildren <Text>();

            t.text = "<default>";
            go.transform.SetParent(ColorPanel.transform);
        }