コード例 #1
0
 public BBPosterAppearance(int body, int hue, BBPAItem[] items)
 {
     this.m_Body = body;
     this.m_Hue = hue;
     this.m_Items = items;
 }
コード例 #2
0
ファイル: PacketHandlers.cs プロジェクト: Skinny1001/PlayUO
 private static void BulletinBoard_SetBody(PacketReader pvSrc)
 {
     Item board = World.FindItem(pvSrc.ReadInt32());
     if (board != null)
     {
         Item item2 = World.WantItem(pvSrc.ReadInt32());
         if (item2 != null)
         {
             int serial = pvSrc.ReadInt32();
             Item thread = null;
             if (serial >= 0x40000000)
             {
                 thread = World.WantItem(serial);
             }
             string poster = BulletinBoard_ReadString(pvSrc);
             string subject = BulletinBoard_ReadString(pvSrc);
             string time = BulletinBoard_ReadString(pvSrc);
             item2.BulletinHeader = new BBMessageHeader(board, thread, poster, subject, time);
             int body = pvSrc.ReadUInt16();
             int hue = pvSrc.ReadUInt16();
             BBPAItem[] items = new BBPAItem[pvSrc.ReadByte()];
             for (int i = 0; i < items.Length; i++)
             {
                 items[i].ItemID = pvSrc.ReadUInt16();
                 items[i].Hue = pvSrc.ReadUInt16();
             }
             string[] lines = new string[pvSrc.ReadByte()];
             for (int j = 0; j < lines.Length; j++)
             {
                 lines[j] = BulletinBoard_ReadString(pvSrc);
             }
             item2.BulletinBody = new BBMessageBody(new BBPosterAppearance(body, hue, items), lines);
         }
     }
 }