/// <summary> /// This function store all alliances in the database, in a list<> variable, named /// as m_vAlliances. /// </summary> public static void GetAllAlliancesFromDB() { var alliances = m_vDatabase.GetAllAlliances(); foreach (Alliance t in alliances) { if (!m_vAlliances.ContainsKey(t.GetAllianceId())) { m_vAlliances.Add(t.GetAllianceId(), t); } } }
public static void LoadAllAlliancesFromDB() { ResourcesManager.AddAllianceInMemory(m_vDatabase.GetAllAlliances()); }