public static void FaceTowards(Component source, Component target, SpellFacingOptions options) { object[] objArray1 = new object[] { source, target, options }; MonoClass.smethod_19(TritonHs.MainAssemblyPath, "", "SpellUtils", "FaceTowards", new Class272.Enum20[] { Class272.Enum20.Class }, objArray1); }
public static void FaceOppositeOf(GameObject source, GameObject target, SpellFacingOptions options) { object[] objArray1 = new object[] { source, target, options }; MonoClass.smethod_19(TritonHs.MainAssemblyPath, "", "SpellUtils", "FaceOppositeOf", new Class272.Enum20[] { Class272.Enum20.Class }, objArray1); }
public static void FaceSameAs(Transform source, Transform target, SpellFacingOptions options) { object[] objArray1 = new object[] { source, target, options }; MonoClass.smethod_19(TritonHs.MainAssemblyPath, "", "SpellUtils", "FaceSameAs", new Class272.Enum20[] { Class272.Enum20.Class }, objArray1); }
public static void SetOrientation(Transform source, Vector3 sourcePosition, Vector3 targetPosition, SpellFacingOptions options) { object[] objArray1 = new object[] { source, sourcePosition, targetPosition, options }; MonoClass.smethod_18(TritonHs.MainAssemblyPath, "", "SpellUtils", "SetOrientation", objArray1); }