public void FireChangeEvent(BnetNearbyPlayerChangelist changelist) { object[] objArray1 = new object[] { changelist }; base.method_8("FireChangeEvent", objArray1); }
public void ProcessUpdatedPlayers(BnetNearbyPlayerChangelist changelist) { object[] objArray1 = new object[] { changelist }; base.method_8("ProcessUpdatedPlayers", objArray1); }
public void RemoveInactivePlayers(BnetNearbyPlayerChangelist changelist) { object[] objArray1 = new object[] { changelist }; base.method_8("RemoveInactivePlayers", objArray1); }
public void OnNearbyPlayersChanged(BnetNearbyPlayerChangelist changelist, object userData) { object[] objArray1 = new object[] { changelist, userData }; base.method_8("OnNearbyPlayersChanged", objArray1); }