public void FireChangeEvent(BnetNearbyPlayerChangelist changelist)
 {
     object[] objArray1 = new object[] { changelist };
     base.method_8("FireChangeEvent", objArray1);
 }
 public void ProcessUpdatedPlayers(BnetNearbyPlayerChangelist changelist)
 {
     object[] objArray1 = new object[] { changelist };
     base.method_8("ProcessUpdatedPlayers", objArray1);
 }
 public void RemoveInactivePlayers(BnetNearbyPlayerChangelist changelist)
 {
     object[] objArray1 = new object[] { changelist };
     base.method_8("RemoveInactivePlayers", objArray1);
 }
 public void OnNearbyPlayersChanged(BnetNearbyPlayerChangelist changelist, object userData)
 {
     object[] objArray1 = new object[] { changelist, userData };
     base.method_8("OnNearbyPlayersChanged", objArray1);
 }