public void LevelTwo() { level2 = new GamePlayLevel2(this); gameState = GAMESTATE.LEVEL2; GameIndex = 2; levelSelectionScreen = null; Ammo = 40; TimeLimit = 80f; EnemyCount = 15; Health = 100; }
public void levelSelect() { levelSelectionScreen = new LevelSelectionScreen(this); gameState = GAMESTATE.SELECT; startScreen = null; }
public void LevelThree() { level3 = new GamePlayLevel3(this); gameState = GAMESTATE.LEVEL3; GameIndex = 3; levelSelectionScreen = null; Ammo = 60; TimeLimit = 120f; EnemyCount = 25; Health = 100; }
public void LevelOne() { level1 = new GamePlayLevel1(this); gameState = GAMESTATE.LEVEL1; GameIndex = 1; levelSelectionScreen = null; Ammo = 20; TimeLimit = 50f; EnemyCount = 10; Health = 100; }