Beispiel #1
0
        public void LevelTwo()
        {
            level2 = new GamePlayLevel2(this);
            gameState = GAMESTATE.LEVEL2;
            GameIndex = 2;

            levelSelectionScreen = null;

            Ammo = 40;
            TimeLimit = 80f;
            EnemyCount = 15;
            Health = 100;
        }
Beispiel #2
0
        public void levelSelect()
        {
            levelSelectionScreen = new LevelSelectionScreen(this);
            gameState = GAMESTATE.SELECT;

            startScreen = null;
        }
Beispiel #3
0
        public void LevelThree()
        {
            level3 = new GamePlayLevel3(this);
            gameState = GAMESTATE.LEVEL3;
            GameIndex = 3;

            levelSelectionScreen = null;

            Ammo = 60;
            TimeLimit = 120f;
            EnemyCount = 25;
            Health = 100;
        }
Beispiel #4
0
        public void LevelOne()
        {
            level1 = new GamePlayLevel1(this);
            gameState = GAMESTATE.LEVEL1;
            GameIndex = 1;

            levelSelectionScreen = null;

            Ammo = 20;
            TimeLimit = 50f;
            EnemyCount = 10;
            Health = 100;
        }