public void setWristTurn(double degreesFromCenter) { currentWristTurn = degreesFromCenter; double mks = PanTiltAlignment.getInstance().mksTilt(degreesFromCenter); setWristTurnMks((int)mks); }
public void setMiddleFinger(double degreesFromCenter) { currentMiddleFinger = degreesFromCenter; double mks = PanTiltAlignment.getInstance().mksTilt(degreesFromCenter); setMiddleFingerMks((int)mks); }
public void setPinky(double degreesFromCenter) { currentPinky = degreesFromCenter; double mks = PanTiltAlignment.getInstance().mksTilt(degreesFromCenter); setPinkyMks((int)mks); }
public void setElbowAngle(double degreesFromCenter) { currentElbowAngle = degreesFromCenter; double mks = PanTiltAlignment.getInstance().mksTilt(degreesFromCenter); setElbowAngleMks((int)mks); }
/// <summary> /// Shoulder tilt /// </summary> /// <param name="degreesFromCenter"></param> public void setShoulderTilt(double degreesFromCenter) { currentShoulderTilt = degreesFromCenter; double mks = PanTiltAlignment.getInstance().mksTilt(degreesFromCenter); setShoulderTiltMks((int)mks); }
public static PanTiltAlignment getInstance() { if (instance == null) { instance = new PanTiltAlignment(); } return(instance); }
public static PanTiltAlignment RestoreOrDefault() { if (File.Exists(filename)) { using (TextReader reader = new StreamReader(filename)) { XmlSerializer x = new System.Xml.Serialization.XmlSerializer(typeof(PanTiltAlignment)); instance = (PanTiltAlignment)x.Deserialize(reader); } } else { instance = new PanTiltAlignment(); } return(instance); }
public static PanTiltAlignment getInstance() { if (instance == null) { instance = new PanTiltAlignment(); } return instance; }
public static PanTiltAlignment RestoreOrDefault() { if (File.Exists(filename)) { using (TextReader reader = new StreamReader(filename)) { XmlSerializer x = new System.Xml.Serialization.XmlSerializer(typeof(PanTiltAlignment)); instance = (PanTiltAlignment)x.Deserialize(reader); } } else { instance = new PanTiltAlignment(); } return instance; }
private void Window_Loaded(object sender, EventArgs e) { // UI is up at this moment. _panTiltAlignment = PanTiltAlignment.RestoreOrDefault(); OpenBrickConnector(); AssumePostureScrollbars(SafePostures); speak("Ready for action!"); }