protected override void OnCreate(Bundle savedInstanceState) { base.OnCreate(savedInstanceState); // Create your application here SetContentView(Resource.Layout.SportToy); Bitmap football = Android.Graphics.BitmapFactory.DecodeResource(Application.Context.Resources, Resource.Drawable.football); Bitmap tenis = Android.Graphics.BitmapFactory.DecodeResource(Application.Context.Resources, Resource.Drawable.ball); Bitmap basketball = Android.Graphics.BitmapFactory.DecodeResource(Application.Context.Resources, Resource.Drawable.basketball); //Bitmap football = Android.Graphics.BitmapFactory.DecodeResource(Application.Context.Resources, Resource.Drawable.football); // Bitmap tenis = Android.Graphics.BitmapFactory.DecodeResource(Application.Context.Resources, Resource.Drawable.ball);// // Bitmap basketball = Android.Graphics.BitmapFactory.DecodeResource(Application.Context.Resources, Resource.Drawable.basketball);// SportToy St1 = new SportToy("4", "ball", 100, Helper.BitmapToBase64(football), 3, "Football"); SportToy St2 = new SportToy("6", "ball", 75, Helper.BitmapToBase64(basketball), 3, "Basketball"); SportToy St3 = new SportToy("5", "ball", 50, Helper.BitmapToBase64(tenis), 3, "Tenis"); //phase 2 - add to array list SporttoyList = new System.Collections.Generic.List <SportToy>(); SporttoyList.Add(St1); SporttoyList.Add(St2); SporttoyList.Add(St3); //phase 3 - create adapter SporttoyAdapter = new SportToyAdapter(this, SporttoyList); //phase 4 reference to listview iv = FindViewById <ImageView>(Resource.Id.iv); lv = FindViewById <ListView>(Resource.Id.lv); lv.Adapter = SporttoyAdapter; lv.OnItemClickListener = this; //update lv.OnItemLongClickListener = this; //delete }
protected override void OnCreate(Bundle savedInstanceState) { base.OnCreate(savedInstanceState); // Create your application here SetContentView(Resource.Layout.SportToy); Bitmap football = Android.Graphics.BitmapFactory.DecodeResource(Application.Context.Resources, Resource.Drawable.football); Bitmap tenis = Android.Graphics.BitmapFactory.DecodeResource(Application.Context.Resources, Resource.Drawable.ball); Bitmap basketball = Android.Graphics.BitmapFactory.DecodeResource(Application.Context.Resources, Resource.Drawable.basketball); Bitmap am = Android.Graphics.BitmapFactory.DecodeResource(Application.Context.Resources, Resource.Drawable.am); Bitmap bow = Android.Graphics.BitmapFactory.DecodeResource(Application.Context.Resources, Resource.Drawable.bow); Bitmap pol8 = Android.Graphics.BitmapFactory.DecodeResource(Application.Context.Resources, Resource.Drawable.pol8); Bitmap sfog = Android.Graphics.BitmapFactory.DecodeResource(Application.Context.Resources, Resource.Drawable.Sfog); Bitmap baseball = Android.Graphics.BitmapFactory.DecodeResource(Application.Context.Resources, Resource.Drawable.baseball); Bitmap ping = Android.Graphics.BitmapFactory.DecodeResource(Application.Context.Resources, Resource.Drawable.ping); SportToy St1 = new SportToy("4", "ball", 100, Helper.BitmapToBase64(football), 3, "Football"); SportToy St2 = new SportToy("6", "ball", 75, Helper.BitmapToBase64(basketball), 3, "Basketball"); SportToy St3 = new SportToy("5", "ball", 50, Helper.BitmapToBase64(tenis), 3, "Tenis"); SportToy St4 = new SportToy("11", "football", 60, Helper.BitmapToBase64(am), 6, "amarican"); SportToy St5 = new SportToy("12", "ball", 10, Helper.BitmapToBase64(bow), 3, "bowling"); SportToy St6 = new SportToy("13", "ball", 60, Helper.BitmapToBase64(pol8), 11, "pol8"); SportToy St7 = new SportToy("14", "ball", 70, Helper.BitmapToBase64(sfog), 1, "sfog"); SportToy St8 = new SportToy("15", "ball", 55, Helper.BitmapToBase64(baseball), 4, "base"); SportToy St9 = new SportToy("16", "pong", 150, Helper.BitmapToBase64(ping), 6, "ping"); //phase 2 - add to array list SporttoyList = new System.Collections.Generic.List <SportToy>(); SporttoyList.Add(St1); SporttoyList.Add(St2); SporttoyList.Add(St3); SporttoyList.Add(St4); SporttoyList.Add(St5); SporttoyList.Add(St6); SporttoyList.Add(St7); SporttoyList.Add(St8); SporttoyList.Add(St9); //phase 3 - create adapter SporttoyAdapter = new SportToyAdapter(this, SporttoyList); //phase 4 reference to listview iv = FindViewById <ImageView>(Resource.Id.iv); lv = FindViewById <ListView>(Resource.Id.lv); lv.Adapter = SporttoyAdapter; lv.OnItemClickListener = this; //update }