public GameLevelActionLimiter(GameLevelTime time, TimeSpan frequency) { _time = time; _frequency = frequency; }
public EnemySpawner(GameLevelTime time, TimeSpan spawnFrequency) { _time = time; _spawnFrequency = spawnFrequency; }
public GameLevelActionLimiter(GameLevelTime time, TimeSpan frequency) { _time = time; _frequency = frequency; }
public EnemySpawner(GameLevelTime time, TimeSpan spawnFrequency) { _time = time; _spawnFrequency = spawnFrequency; }